Oh, sorry, I looked at that and thought "double regen [health] in spawn"

On Sat, Aug 13, 2011 at 8:29 PM, Valentin G. <[email protected]>wrote:

> It's the "Double Regen In Spawn" one.
>
> On Sun, Aug 14, 2011 at 2:18 AM, Evan <[email protected]> wrote:
> > Did EHG happen to publish this sroucemod plugin?  I didn't find anything
> by
> > him on the SM plugin list that fixes the hats (
> >
> http://www.sourcemod.net/plugins.php?cat=0&mod=0&title=&author=ehg&description=&search=1
> > )
> >
> > On Sat, Aug 13, 2011 at 7:44 PM, DarthNinja <[email protected]>
> wrote:
> >
> >> Its a known bug that hats will sometimes not show until the second time
> a
> >> player hits a resupply cabnet.
> >> There's a sourcemod plugin by EHG that fixes that.
> >>
> >> This might be part of your problem with hats sometimes being visible.
> >>  On Aug 13, 2011 7:37 PM, "Evan" <[email protected]> wrote:
> >> > Hey everyone,
> >> > I was just wondering if anyone else is having a problem where some
> hats
> >> are
> >> > not showing up for clients. Players are reporting that they cannot see
> a
> >> > lot of hats or other cosmetics on other players, but they can see them
> on
> >> > other server. I have search through the interwebs and found a lot of
> >> posts
> >> > about people wanting hats or the drop rate... nothing like this. I am
> not
> >> > sure if it is a client issue or a server one or if there is something
> I
> >> can
> >> > do to fix it.
> >> >
> >> > More info on when this is happening:
> >> > Some times I will see a hat that others cannot see and vise-versa.
> Some
> >> > times the hat will appear fine one second, then when the player dies
> and
> >> > re-spawns the hat is gone. The clients cannot see their own hats when
> >> they
> >> > taunt as well. I have updated the install with -verify-all in case
> maybe
> >> > for some reason the server was missing model and causing this issue,
> but
> >> it
> >> > did not work. Any ideas?
> >> >
> >> > --
> >> > Evan S.
> >> > _______________________________________________
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