Pls, tell me: Witch part of ctf_turbine I don't get where a million 
flamethrowers   lie on the floor? ;) 

Am 14.08.2011 um 03:11 schrieb J M <[email protected]>:

> If the map has a model of the hat somewhere in it, then the hat will never
> show up on players. It depends what type of entity the hat is, though. I
> think the problem only affects prop_dynamic_override entities.
> 
> On Sat, Aug 13, 2011 at 8:53 PM, Evan <[email protected]> wrote:
> 
>> Not sure if his plugin is supposed to fix all of the hats and items not
>> showing, but it does not seem to be working.  I have installed it and still
>> have a few items not showing up.  Haven't tested all of the hats of course,
>> but one of the first one tested did not show, even after lots of respawns
>> and going to the cabinets.  The Heavy's hounddog hair/hat is not working
>> and
>> probably lots more.
>> 
>> As said before by a few people, this is a known issue.  Any stance on Valve
>> whether this is a bug that *may* get fixed or if this is an undocumented
>> feature that is here to stay.  After all, hats and items are their only
>> source of income for this game now.  It would be nice to have them show up
>> 100% of the time when they are equipped.
>> 
>> On Sat, Aug 13, 2011 at 8:33 PM, DarthNinja <[email protected]>
>> wrote:
>> 
>>> Here's the plugin:
>>> http://forums.alliedmods.net/showthread.php?p=1456514
>>> On Aug 13, 2011 8:31 PM, "Valentin G." <[email protected]> wrote:
>>>> It's the "Double Regen In Spawn" one.
>>>> 
>>>> On Sun, Aug 14, 2011 at 2:18 AM, Evan <[email protected]> wrote:
>>>>> Did EHG happen to publish this sroucemod plugin?  I didn't find
>> anything
>>> by
>>>>> him on the SM plugin list that fixes the hats (
>>>>> 
>>> 
>>> 
>> http://www.sourcemod.net/plugins.php?cat=0&mod=0&title=&author=ehg&description=&search=1
>>>>> )
>>>>> 
>>>>> On Sat, Aug 13, 2011 at 7:44 PM, DarthNinja <[email protected]>
>>> wrote:
>>>>> 
>>>>>> Its a known bug that hats will sometimes not show until the second
>> time
>>> a
>>>>>> player hits a resupply cabnet.
>>>>>> There's a sourcemod plugin by EHG that fixes that.
>>>>>> 
>>>>>> This might be part of your problem with hats sometimes being visible.
>>>>>> On Aug 13, 2011 7:37 PM, "Evan" <[email protected]> wrote:
>>>>>>> Hey everyone,
>>>>>>> I was just wondering if anyone else is having a problem where some
>>> hats
>>>>>> are
>>>>>>> not showing up for clients. Players are reporting that they cannot
>>> see
>>> a
>>>>>>> lot of hats or other cosmetics on other players, but they can see
>>> them
>>> on
>>>>>>> other server. I have search through the interwebs and found a lot
>> of
>>>>>> posts
>>>>>>> about people wanting hats or the drop rate... nothing like this. I
>> am
>>> not
>>>>>>> sure if it is a client issue or a server one or if there is
>> something
>>> I
>>>>>> can
>>>>>>> do to fix it.
>>>>>>> 
>>>>>>> More info on when this is happening:
>>>>>>> Some times I will see a hat that others cannot see and vise-versa.
>>> Some
>>>>>>> times the hat will appear fine one second, then when the player
>> dies
>>> and
>>>>>>> re-spawns the hat is gone. The clients cannot see their own hats
>> when
>>>>>> they
>>>>>>> taunt as well. I have updated the install with -verify-all in case
>>> maybe
>>>>>>> for some reason the server was missing model and causing this
>> issue,
>>> but
>>>>>> it
>>>>>>> did not work. Any ideas?
>>>>>>> 
>>>>>>> --
>>>>>>> Evan S.
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>>>>> 
>>>> 
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