Hello

Use 1000hz/no pingboost

> Thank you for your answers.

> I'm confused for choice 100hz, 250hz or 1000hz / pingboost 1, 2 or 3.
> Kernel
>  version is 2.6.38.2, i have option to change to a higher version and i
> can compile for 100hz/250hz/1000hz/ and change orther value.

>> Date: Fri, 19 Aug 2011 12:07:25 +0000
>> From: [email protected]
>> To: [email protected]
>> Subject: Re: [hlds_linux] A few questions configuration/choice cstrike 1.6
>> 
>> You're wrong.
>> 
>> A 1000 HZ kernel was required long time ago when the timers were based on 
>> jiffies (more jiffies per second => better accuracy for timers), but this is 
>> not true anymore because latest kernels have full support for high 
>> resolution timers. When I say "latest kernels" I mean a version newer than 
>> 2.6.28.1, because until this one the "select" and "pselect" functions (the 
>> first one being used by pingboost 3) where still handled by the main timing 
>> subsystem at a jiffy-level resolution.
>> 
>>  
>>   ----- Original Message -----
>>   From: ics
>>   Sent: 08/19/11 01:47 PM
>>   To: Half-Life dedicated Linux server mailing list
>>   Subject: Re: [hlds_linux] A few questions configuration/choice cstrike 1.6
>>  
>>    
>> Kernel that euna on 100hz o 250 instead of 1000hz will consume less cpu but 
>> runs like crap. For example on tf2, ticktrate wont be higher than ~45 with 
>> 250hz ans with 100hz on css, there is noticeable lag in the air. I'm not 
>> sure how this affects in cs 1.6.
>> 
>> -ics
>> 
>> ----- Alkuperäinen viesti -----
>> > On Fri, Aug 19, 2011 at 9:01 AM, hs style <[email protected]> wrote:
>> > > 2. Debian 6.0 64 bit and 32 squeeze, what is the best kernel
>> > > 100/250/1000/ormorevalue ?
>> > 
>> > I'm wondering about this myself. Are there any differences running
>> > 1000tic server on 100/250/1000hz kernel? I'm using the debian stock
>> > kernel (250Hz) here
>> > 
>> > > 4. For counter-strike 1.6 server.cfg, these cvars exists ?:
>> > > sv_maxcmdrate, sv_mincmdrate and fps_max.
>> > > 5. If fps_max exists on server.cfg, what is the maximum value ?
>> > 
>> > sv_maxcmdrate, sv_mincmdrate don't exist on hlds but fps_max does,
>> > although hlds does not use it all. So it doesn't matter what set for
>> > fps_max, hlds will ignore it. Also
>> > https://support.steampowered.com/kb_article.php?ref=5386-HMJI-5162
>> > 
>> > HLDS Servers use the CVAR sys_ticrate to control how many frames per
>> > second are rendered.
>> > SRCDS Servers use the CVAR fps_max to control how many frames per
>> > second are rendered.
>> > 
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-- 
С уважением,
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