Somebodies spell checker isn't as smart as it thinks...

On Sep 26, 2011, at 3:16 PM, Ook wrote:

> Xeon.wad? Shouldn't that be xeno.wad?
> 
> :-)
> 
> On 09/26/2011 01:28 PM, Alfred Reynolds wrote:
>> An update to the Half-Life 1 dedicated server has been released. This update 
>> applies to Counter-Strike 1.6, Condition Zero, Team Fortress Classing, 
>> Half-Life Deathmatch, Day of Defeat, Opposing Force, Ricochet and Death 
>> match classic.
>> 
>> The update is optional but contains exploit fixes so it is highly 
>> recommended.
>> 
>> This release is setting public the beta we have been running recently, the 
>> changes that have accrued since the last public release are:
>> 
>> - Added sv_logsecret support
>> - Added sv_filetransfermaxsize to limit the size of a file the game server 
>> will try to send to a client
>> - Added halflife.wad and xeon.wad to the not allowed to download to a client 
>> list
>> - Increased max heapsize of 128mbyte for the dedicated server, default to 
>> 40mb still
>> - Added sv_allow_dlfile, if set to 1 and sv_downloadurl is set still allow 
>> local downloads
>> - changed motd_write to only work if the process is running an active server 
>> and the command is from the console
>> - prevented several client redirection exploits when connecting to a server
>> - Changed "Non-sprite set to glow!\n" debug console output to be dev only
>> - Implemented new crash reporting system, now with Linux support.
>> 
>> 
>> _______________________________________________
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>> please visit:
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> 
> 
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