Valve, FYI, we have ESWC (Electronic Sport World Cup) World Final in Paris starting next week... Would be nice if we don't have any update during the event :)
Cheers, Marc. On Fri, Oct 14, 2011 at 12:39 AM, Marco Padovan <[email protected]> wrote: > yes! > > Il 14/10/2011 00:33, Oskar Levin ha scritto: >> Wait a minute... Is everything moved into the css folder now? >> >> Med vänliga hälsningar >> Oskar Levin >> [email protected] >> >> http://www.dataviruset.com/ >> Min personliga portfolio >> >> >> -----Ursprungligt meddelande----- >> Från: [email protected] >> [mailto:[email protected]] För Jason Ruymen >> Skickat: den 14 oktober 2011 00:29 >> Till: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated >> Win32 server mailing list' >> Ämne: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of >> Defeat: Source and Half-Life 2: Deathmatch Updates Released >> >> This should be fixed for Counter-Strike: Source now. If you haven't >> already, you may need to do a -verify_all, but then you shouldn't need to >> copy anything from the orangebox folder to the css one. >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Oskar Levin >> Sent: Thursday, October 13, 2011 3:17 PM >> To: 'Half-Life dedicated Linux server mailing list' >> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of >> Defeat: Source and Half-Life 2: Deathmatch Updates Released >> >> I got it to work by removing all bin folders, force updated with ./steam and >> -verify_all and then ran cp -R css/bin/ orangebox/ Then ran the server with >> the usual command. >> >> Regards >> Oskar Levin >> [email protected] >> >> http://www.dataviruset.com/ >> Min personliga portfolio >> >> >> -----Ursprungligt meddelande----- >> Från: [email protected] >> [mailto:[email protected]] För Marco Padovan >> Skickat: den 14 oktober 2011 00:13 >> Till: [email protected] >> Ämne: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of >> Defeat: Source and Half-Life 2: Deathmatch Updates Released >> >> To get it working on linux I had to move orangebox/cstrike to css/cstrike >> >> otherwise I was getting an error about invalid game specified >> >> Il 14/10/2011 00:10, Kigen ha scritto: >>> I just got my CS:S server updated. >>> >>> Regardless of which srcds.exe I use it just crashes on startup (addons >>> disabled). >>> >>> Windows 2008 R2 x64 >>> >>> I tried both srcds.exe's in orangebox and the new "css" folder. >>> >>> On Thu, Oct 13, 2011 at 5:06 PM, steve grout <[email protected]> >> wrote: >>>> ya think :) >>>> >>>> On 13/10/2011 23:05, Hugo R. wrote: >>>>> looks like all games downloads (as steam client) and Steam servers >>>>> (TF2, CSS, etc.) are down for a err. 104 (connection reset by >>>>> peer).server From FRANCE. Did Steam servers are overloaded ? >>>>> --- >>>>> Hugo >>>>> >>>>> >>>>>> Date: Fri, 14 Oct 2011 00:03:12 +0200 >>>>>> From: [email protected] >>>>>> To: [email protected] >>>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, >>>>>> Day of >>>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released >>>>>> >>>>>> I'm not able to start css... is this css or other games? >>>>>> >>>>>> Il 13/10/2011 23:56, oGre ha scritto: >>>>>>> Server doesn't look too good either: >>>>>>> >>>>>>> Unknown command "startupmenu" >>>>>>> Network: IP 192.168.172.4, mode MP, dedicated Yes, ports 27015 SV >>>>>>> / >>>>>>> 27005 CL >>>>>>> Caching file CRCs for pure server... >>>>>>> Finished caching file CRCs for pure server in 0 seconds. >>>>>>> ConVarRef room_type doesn't point to an existing ConVar Executing >>>>>>> dedicated server config file Cannot verify load for invalid steam >>>>>>> ID [I:0:0] Initializing Steam libraries for secure Internet server >>>>>>> Failed to load Steam Service >>>>>>> ServiceStart: failed to start >>>>>>> terminate called after throwing an instance of 'common::CRuntimeError' >>>>>>> what(): Failed to open logfile /home/hlserver/Steam/steam.log >>>>>>> PreMinidumpCallback: updating dump comment Uploading dump >>>>>>> (in-process) [proxy ''] /tmp/dumps/crash_20111013235556_1.dmp >>>>>>> success = no >>>>>>> error: Failed to open/read local data from file/application Add >>>>>>> "-debug" to the /home/hlserver/orangebox/srcds_run command line to >>>>>>> generate a debug.log to help with solving this problem Thu Oct 13 >>>>>>> 23:56:00 CEST 2011: Server restart in 10 seconds >>>>>>> >>>>>>> >>>>>>> 2011/10/13 timur 'grammaton' celikkesen<[email protected]> >>>>>>> >>>>>>>> Shit happens ;-) >>>>>>>> >>>>>>>> btw........ >>>>>>>> >>>>>>>> we have a few hundred users on our community-site complaining >>>>>>>> about a bug crashing the client >>>>>>>> >>>>>>>> "Connect on replay.dll failed" >>>>>>>> >>>>>>>> any idea? >>>>>>>> >>>>>>>> cheers >>>>>>>> >>>>>>>> grammaton >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> // Diese Nachricht ist vertraulich und richtet sich >>>>>>>> ausschließlich an die vorgesehenen Empfänger. Sollten Sie nicht >>>>>>>> zu den vorgesehenen Empfängern gehören, bitten wir höflich um >>>>>>>> eine Mitteilung. Ich weise darauf hin, dass jede unbefugte >>>>>>>> Weiterleitung oder Anfertigung einer Kopie unzulässig ist. >>>>>>>> Diese Nachricht dient dem Austausch von Informationen und >>>>>>>> entfaltet keine rechtliche Bindungswirkung. Aufgrund der leichten >>>>>>>> Manipulierbarkeit von E-Mails kann ich keine Haftung für den >>>>>>>> Inhalt übernehmen. >>>>>>>> >>>>>>>> -----Ursprüngliche Nachricht----- From: Henry Goffin >>>>>>>> Sent: Thursday, October 13, 2011 11:51 PM >>>>>>>> >>>>>>>> To: Half-Life dedicated Linux server mailing list >>>>>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: >>>>>>>> Source, Day of >>>>>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released >>>>>>>> >>>>>>>> Oops. The net_graph fix was made in an earlier version of the >>>>>>>> server before the FPS changes were made. You can ignore that >>>>>>>> patch note. >>>>>>>> >>>>>>>> >>>>>>>> -----Original Message----- >>>>>>>> From: >>>>>>>> >> hlds_linux-bounces@list.**valvesoftware.com<[email protected] >> tware.com>[mailto: >>>>>>>> hlds_linux-bounces@**list.valvesoftware.com<hlds_linux-bounces@li >>>>>>>> st.valvesoftware.com>] On Behalf Of timur 'grammaton' celikkesen >>>>>>>> Sent: Thursday, October 13, 2011 2:47 PM >>>>>>>> To: Half-Life dedicated Linux server mailing list >>>>>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: >>>>>>>> Source, Day of >>>>>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released >>>>>>>> >>>>>>>> Thanks for the update shortly before the cs:go >>>>>>>> presentation....... to this late european hour where almost all >>>>>>>> hosters are on "nightwatch" mode :D >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> - Server frame rate is now based on the tickrate of the active >>>>>>>> Source mod, not the fps_max convar >>>>>>>> >>>>>>>> - Fixed net_graph not updating server framerate when FPS is >>>>>>>> greater than >>>>>>>> 1000 >>>>>>>> >>>>>>>> >>>>>>>> I am just wondering about the framerate-cap based on the tickrate >>>>>>>> and fixing the netgraph if greater than 1000.....isnt it just a >>>>>>>> "contradiction"? >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> cheers >>>>>>>> >>>>>>>> grammaton - sourcejunkies.de >>>>>>>> >>>>>>>> >>>>>>>> ______________________________**_________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, please visit: >>>>>>>> >>>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http: >>>>>>>> //list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>>>>> >>>>>>>> >>>>>>>> ______________________________**_________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, please visit: >>>>>>>> >>>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http: >>>>>>>> //list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>>>>> >>>>>>>> ______________________________**_________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, please visit: >>>>>>>> >>>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http: >>>>>>>> //list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>>>>> >>>>>>>> ______________________________**_________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, please visit: >>>>>>>> >>>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http: >>>>>>>> //list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

