Valve, FYI, we have ESWC (Electronic Sport World Cup) World Final in
Paris starting next week... Would be nice if we don't have any update
during the event :)

Cheers,

Marc.

On Fri, Oct 14, 2011 at 12:39 AM, Marco Padovan <[email protected]> wrote:
> yes!
>
> Il 14/10/2011 00:33, Oskar Levin ha scritto:
>> Wait a minute... Is everything moved into the css folder now?
>>
>> Med vänliga hälsningar
>> Oskar Levin
>> [email protected]
>>
>>     http://www.dataviruset.com/
>>     Min personliga portfolio
>>
>>
>> -----Ursprungligt meddelande-----
>> Från: [email protected]
>> [mailto:[email protected]] För Jason Ruymen
>> Skickat: den 14 oktober 2011 00:29
>> Till: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
>> Win32 server mailing list'
>> Ämne: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of
>> Defeat: Source and Half-Life 2: Deathmatch Updates Released
>>
>> This should be fixed for Counter-Strike: Source now.  If you haven't
>> already, you may need to do a -verify_all, but then you shouldn't need to
>> copy anything from the orangebox folder to the css one.
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Oskar Levin
>> Sent: Thursday, October 13, 2011 3:17 PM
>> To: 'Half-Life dedicated Linux server mailing list'
>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of
>> Defeat: Source and Half-Life 2: Deathmatch Updates Released
>>
>> I got it to work by removing all bin folders, force updated with ./steam and
>> -verify_all and then ran cp -R css/bin/ orangebox/ Then ran the server with
>> the usual command.
>>
>> Regards
>> Oskar Levin
>> [email protected]
>>
>>     http://www.dataviruset.com/
>>     Min personliga portfolio
>>
>>
>> -----Ursprungligt meddelande-----
>> Från: [email protected]
>> [mailto:[email protected]] För Marco Padovan
>> Skickat: den 14 oktober 2011 00:13
>> Till: [email protected]
>> Ämne: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of
>> Defeat: Source and Half-Life 2: Deathmatch Updates Released
>>
>> To get it working on linux I had to move orangebox/cstrike to css/cstrike
>>
>> otherwise I was getting an error about invalid game specified
>>
>> Il 14/10/2011 00:10, Kigen ha scritto:
>>> I just got my CS:S server updated.
>>>
>>> Regardless of which srcds.exe I use it just crashes on startup (addons
>>> disabled).
>>>
>>> Windows 2008 R2 x64
>>>
>>> I tried both srcds.exe's in orangebox and the new "css" folder.
>>>
>>> On Thu, Oct 13, 2011 at 5:06 PM, steve grout <[email protected]>
>> wrote:
>>>> ya think :)
>>>>
>>>> On 13/10/2011 23:05, Hugo R. wrote:
>>>>> looks like all games downloads (as steam client) and Steam servers
>>>>> (TF2, CSS, etc.) are down for a err. 104 (connection reset by
>>>>> peer).server From FRANCE. Did Steam servers are overloaded ?
>>>>> ---
>>>>> Hugo
>>>>>
>>>>>
>>>>>> Date: Fri, 14 Oct 2011 00:03:12 +0200
>>>>>> From: [email protected]
>>>>>> To: [email protected]
>>>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source,
>>>>>> Day of
>>>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released
>>>>>>
>>>>>> I'm not able to start css... is this css or other games?
>>>>>>
>>>>>> Il 13/10/2011 23:56, oGre ha scritto:
>>>>>>> Server doesn't look too good either:
>>>>>>>
>>>>>>> Unknown command "startupmenu"
>>>>>>> Network: IP 192.168.172.4, mode MP, dedicated Yes, ports 27015 SV
>>>>>>> /
>>>>>>> 27005 CL
>>>>>>> Caching file CRCs for pure server...
>>>>>>> Finished caching file CRCs for pure server in 0 seconds.
>>>>>>> ConVarRef room_type doesn't point to an existing ConVar Executing
>>>>>>> dedicated server config file Cannot verify load for invalid steam
>>>>>>> ID [I:0:0] Initializing Steam libraries for secure Internet server
>>>>>>> Failed to load Steam Service
>>>>>>> ServiceStart: failed to start
>>>>>>> terminate called after throwing an instance of 'common::CRuntimeError'
>>>>>>>   what():  Failed to open logfile /home/hlserver/Steam/steam.log
>>>>>>> PreMinidumpCallback: updating dump comment Uploading dump
>>>>>>> (in-process) [proxy ''] /tmp/dumps/crash_20111013235556_1.dmp
>>>>>>> success = no
>>>>>>> error:  Failed to open/read local data from file/application Add
>>>>>>> "-debug" to the /home/hlserver/orangebox/srcds_run command line to
>>>>>>> generate a debug.log to help with solving this problem Thu Oct 13
>>>>>>> 23:56:00 CEST 2011: Server restart in 10 seconds
>>>>>>>
>>>>>>>
>>>>>>> 2011/10/13 timur 'grammaton' celikkesen<[email protected]>
>>>>>>>
>>>>>>>> Shit happens ;-)
>>>>>>>>
>>>>>>>> btw........
>>>>>>>>
>>>>>>>> we have a few hundred users on our community-site complaining
>>>>>>>> about a bug crashing the client
>>>>>>>>
>>>>>>>> "Connect on replay.dll failed"
>>>>>>>>
>>>>>>>> any idea?
>>>>>>>>
>>>>>>>> cheers
>>>>>>>>
>>>>>>>> grammaton
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> // Diese Nachricht ist vertraulich und richtet sich
>>>>>>>> ausschließlich an die vorgesehenen Empfänger. Sollten Sie nicht
>>>>>>>> zu den vorgesehenen Empfängern gehören, bitten wir höflich um
>>>>>>>> eine Mitteilung. Ich weise darauf hin, dass jede unbefugte
>>>>>>>> Weiterleitung oder Anfertigung einer Kopie unzulässig ist.
>>>>>>>> Diese Nachricht dient dem Austausch von Informationen und
>>>>>>>> entfaltet keine rechtliche Bindungswirkung. Aufgrund der leichten
>>>>>>>> Manipulierbarkeit von E-Mails kann ich keine Haftung für den
>>>>>>>> Inhalt übernehmen.
>>>>>>>>
>>>>>>>> -----Ursprüngliche Nachricht----- From: Henry Goffin
>>>>>>>> Sent: Thursday, October 13, 2011 11:51 PM
>>>>>>>>
>>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike:
>>>>>>>> Source, Day of
>>>>>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released
>>>>>>>>
>>>>>>>> Oops. The net_graph fix was made in an earlier version of the
>>>>>>>> server before the FPS changes were made. You can ignore that
>>>>>>>> patch note.
>>>>>>>>
>>>>>>>>
>>>>>>>> -----Original Message-----
>>>>>>>> From:
>>>>>>>>
>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]
>> tware.com>[mailto:
>>>>>>>> hlds_linux-bounces@**list.valvesoftware.com<hlds_linux-bounces@li
>>>>>>>> st.valvesoftware.com>] On Behalf Of timur 'grammaton' celikkesen
>>>>>>>> Sent: Thursday, October 13, 2011 2:47 PM
>>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>>> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike:
>>>>>>>> Source, Day of
>>>>>>>> Defeat: Source and Half-Life 2: Deathmatch Updates Released
>>>>>>>>
>>>>>>>> Thanks for the update shortly before the cs:go
>>>>>>>> presentation....... to this late european hour where almost all
>>>>>>>> hosters are on "nightwatch" mode :D
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> - Server frame rate is now based on the tickrate of the active
>>>>>>>> Source mod, not the fps_max convar
>>>>>>>>
>>>>>>>> - Fixed net_graph not updating server framerate when FPS is
>>>>>>>> greater than
>>>>>>>> 1000
>>>>>>>>
>>>>>>>>
>>>>>>>> I am just wondering about the framerate-cap based on the tickrate
>>>>>>>> and fixing the netgraph if greater than 1000.....isnt it just a
>>>>>>>> "contradiction"?
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> cheers
>>>>>>>>
>>>>>>>> grammaton - sourcejunkies.de
>>>>>>>>
>>>>>>>>
>>>>>>>> ______________________________**_________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives, please visit:
>>>>>>>>
>>>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http:
>>>>>>>> //list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>>>>>>>
>>>>>>>>
>>>>>>>> ______________________________**_________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives, please visit:
>>>>>>>>
>>>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http:
>>>>>>>> //list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>>>>>>>
>>>>>>>> ______________________________**_________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives, please visit:
>>>>>>>>
>>>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http:
>>>>>>>> //list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>>>>>>>
>>>>>>>> ______________________________**_________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives, please visit:
>>>>>>>>
>>>>>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http:
>>>>>>>> //list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>>>>>>>
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives, please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>> archives, please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list
>>>> archives, please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to