Some players complain about strange map bugs, like invisible walls. Something like this: http://forums.steampowered.com/forums/showthread.php?t=2184090
----- Original Message ----- From: Miles Sutcliffe Sent: 10/17/11 02:07 AM To: [email protected] Subject: [hlds_linux] Strange Map issues Hello, After my server has been running for over 6 hours since last reboot, it seems to start displaying a series of random map bugs. cp_badlands will have a force field around the last point leaving it unable to be captured. cp_coldfront, pl_barnblitz, koth_vidaduct and koth_sawmill have hugebloom effects, everything gets really bright Payload maps in general, the cart will stop at a random point on the track and be no longer pushable. I've attempted to turn off sourcemod to see if that has any effect on these issues, it does not. I cannot come up with a reason as to why this is happening. Could anyone provide further insight? Regards, Miles _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

