Some players complain about strange map bugs, like invisible walls. Something 
like this: http://forums.steampowered.com/forums/showthread.php?t=2184090

----- Original Message -----
From: Miles Sutcliffe
Sent: 10/17/11 02:07 AM
To: [email protected]
Subject: [hlds_linux] Strange Map issues

 Hello, After my server has been running for over 6 hours since last reboot, it 
seems to start displaying a series of random map bugs. cp_badlands will have a 
force field around the last point leaving it unable to be captured. 
cp_coldfront, pl_barnblitz, koth_vidaduct and koth_sawmill have hugebloom 
effects, everything gets really bright Payload maps in general, the cart will 
stop at a random point on the track and be no longer pushable. I've attempted 
to turn off sourcemod to see if that has any effect on these issues, it does 
not. I cannot come up with a reason as to why this is happening. Could anyone 
provide further insight? Regards, Miles 
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