I know it's in Beta, it was reported that it was going to go live over a
month ago, I'm assuming that since CS:S has broke off, that time will take
even longer. Doesn't help that demos are broken in CS:S right now.

On Tue, Oct 18, 2011 at 8:26 PM, ics <[email protected]> wrote:

> Replay is coming to CS Source, it's already in beta but that's propably the
> last thing it will receive and engine updates. No more content. Someone at V
> correct me if i'm wrong.
>
> -ics
>
> 19.10.2011 6:23, Josh Stratton kirjoitti:
>
>  Does this mean CS:S might still see a "Replay Update"?
>>
>> On Tue, Oct 18, 2011 at 7:53 PM, Henry 
>> Goffin<henryg@valvesoftware.**com<[email protected]>
>> >wrote:
>>
>>  CS:S just happens to be the first game we've tried this split-binaries
>>> approach on. I don't know if there are technical reasons why we can or
>>> can't
>>> do the same thing for GM.
>>>
>>> On Oct 18, 2011, at 7:44 PM, "[email protected]"<[email protected]>  wrote:
>>>
>>>  ... and with more than 1 million copies sold on Steam ...
>>>>
>>>>
>>>>  ----- Original Message -----
>>>>  From: Chris Brunelle
>>>>  Sent: 10/19/11 05:40 AM
>>>>  To: Half-Life dedicated Linux server mailing list
>>>>  Subject: Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike
>>>>
>>> Source.
>>>
>>>>
>>>> ...wIth a very small player base.
>>>>
>>>>
>>>> On Tue, Oct 18, 2011 at 8:39 PM, Jesse Porter<[email protected]>
>>>>
>>> wrote:
>>>
>>>> Isn't garrysmod, you know, someone else's software?
>>>>>
>>>>> On Tue, Oct 18, 2011 at 8:36 PM, Violent Crimes<
>>>>> violentcrimes@convictgaming.**com <[email protected]>>
>>>>>  wrote:
>>>>>
>>>>>  So why did you not to this for Garrysmod?
>>>>>>
>>>>>>
>>>>>>
>>>>>>  ______________________________**_________________
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>>>>>
>>>>>
>>>>
>>>> --
>>>> Sent from my Commodore64
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>>>>
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>>>>
>>>>
>>>>
>>>>
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>
>
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