You're referring to Fletcher as Valve, I think he's just assigned himself
to TF2 programmer and naturally it's his job to help out problems with the
things he's working on :)

Needless to say, it's good that he's helping.


Kind regards,
*Saul Rennison*


On 30 October 2011 18:15, ics <[email protected]> wrote:

> Thats not true. Fletcher personally mailed to me yesterday about the issue
> and we tested many things and found out that early registered people may
> have had copypasted the console output and thus the equal sign may have
> ended up in configs. I even tested separate server.so that Fletcher gave me
> that did some better error reporting and it helped to locate the issue.
> There still was an issue where server didn't connect to steam properly and
> thats where the error reporting server.so helped. They found something
> wrong in backend that would cause server to fail to log in and fixed it. At
> that point, gifts started dropping on mine. I guess there might be still
> something wrong or just the item server been down and you haven't rebooted
> the server since.
>
> The Valve care factor is way higher these days than it was year ago. Not
> everyone say this much out loud but they do care and are looking into the
> issues we report here.
>
> -ics
>
> 30.10.2011 18:46, Dan kirjoitti:
>
>  On 30/10/2011 15:44, Roman Hatsiev wrote:
>>
>>> I'm just sharing my experience. I had four viaduct servers registered in
>>> one go and only three had drops. All usual dances like restarting,
>>> updating, etc changed nothing but creating new id-token pair solved the
>>> problem immediately. Since the only obvious thing I noticed was a quote
>>> in
>>> the old token so I assumed that if = is a rogue character then quote can
>>> be
>>> one as well. Won't hurt trying if nothing else works I guess.
>>>
>>
>> No = or " in mine, no gifts.
>> I could create another token, but it's not really fixing the problem and
>> the next thing that requires a registered server may or may not work.
>>
>> It's a pity so many couldn't configure their servers, because it seems
>> valve went home happy on Friday night thinking that the problem didn't
>> exist :(
>>
>>
>
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