The problem is this is a escalation of another problem my server has been
having where clients are downloading custom files(models, materials) but it
seems the TF2 client end just dumps the files as soon as they are received
downloaded.

On Wed, Nov 9, 2011 at 11:27 AM, Eli Witt <[email protected]> wrote:

> Barring you finding any solution to this by the time I get home from work,
> I'd like to try doing this on my server, see if I get the same results.
>
> One of my community members once made a rather fun map called pl_norad, but
> for some reason it will crash hl2 100% of the time if you attempt to
> download it on the fly, via fastDL or the oldschool slow method from the
> gameserver. It will however, never crash if you download it manually and
> put it in /maps
>
> Maybe this map has a similar bug?
>
>
>
> On Wed, Nov 9, 2011 at 11:56 AM, voice <[email protected]> wrote:
>
> > Yes, they're all in lower case.
> >
> > On Wed, Nov 9, 2011 at 10:39 AM, Andrew DeMerse <[email protected]>
> > wrote:
> >
> > > Have you checked to make sure that the maps are in all lowercase? Linux
> > is
> > > case sensitive, and srcds has issues with random capital letters.
> > >
> > > On Wed, Nov 9, 2011 at 11:28 AM, voice <[email protected]> wrote:
> > >
> > > > Hello,
> > > >
> > > > So the people on my server, myself included, appear to be unable to
> > load
> > > > custom maps anymore. The files are in the appropriate places and
> > checking
> > > > my web server's access logs the TF2 client is grabbing the files:
> > > >
> > > > 71.193.101.83 - - [09/Nov/2011:11:15:11 -0500] "GET
> > > > /~steamsrvds/tf/maps/achievement_chambers_v69_deagmania.bsp.bz2
> > HTTP/1.1"
> > > > 200 21663834 "hl2://64.85.160.108:27015" "Half-Life 2"
> > > >
> > > > According the status on my server's console the map is loaded and
> > > > running: map     : achievement_chambers_v69_deagmania at: 0 x, 0 y,
> 0 z
> > > >
> > > > The downloaded file is extracted and in the client end's maps folder,
> > but
> > > > again every time someone connects to the server they're greeted with
> > the
> > > > Disconnected - Missing map.
> > > >
> > > > Anyone go any ideas on what may be going on here or if this is
> > possibly a
> > > > bug in SRCDS/TF2?
> > > > _______________________________________________
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