I could be wrong, but I was under the impression that map names aren't
allowed to be longer than 32 characters.  achievement_chambers_v69_
deagmania is 34 characters long.


On Wed, Nov 9, 2011 at 12:37 PM, voice <[email protected]> wrote:

> The problem is this is a escalation of another problem my server has been
> having where clients are downloading custom files(models, materials) but it
> seems the TF2 client end just dumps the files as soon as they are received
> downloaded.
>
> On Wed, Nov 9, 2011 at 11:27 AM, Eli Witt <[email protected]> wrote:
>
> > Barring you finding any solution to this by the time I get home from
> work,
> > I'd like to try doing this on my server, see if I get the same results.
> >
> > One of my community members once made a rather fun map called pl_norad,
> but
> > for some reason it will crash hl2 100% of the time if you attempt to
> > download it on the fly, via fastDL or the oldschool slow method from the
> > gameserver. It will however, never crash if you download it manually and
> > put it in /maps
> >
> > Maybe this map has a similar bug?
> >
> >
> >
> > On Wed, Nov 9, 2011 at 11:56 AM, voice <[email protected]> wrote:
> >
> > > Yes, they're all in lower case.
> > >
> > > On Wed, Nov 9, 2011 at 10:39 AM, Andrew DeMerse <[email protected]>
> > > wrote:
> > >
> > > > Have you checked to make sure that the maps are in all lowercase?
> Linux
> > > is
> > > > case sensitive, and srcds has issues with random capital letters.
> > > >
> > > > On Wed, Nov 9, 2011 at 11:28 AM, voice <[email protected]> wrote:
> > > >
> > > > > Hello,
> > > > >
> > > > > So the people on my server, myself included, appear to be unable to
> > > load
> > > > > custom maps anymore. The files are in the appropriate places and
> > > checking
> > > > > my web server's access logs the TF2 client is grabbing the files:
> > > > >
> > > > > 71.193.101.83 - - [09/Nov/2011:11:15:11 -0500] "GET
> > > > > /~steamsrvds/tf/maps/achievement_chambers_v69_deagmania.bsp.bz2
> > > HTTP/1.1"
> > > > > 200 21663834 "hl2://64.85.160.108:27015" "Half-Life 2"
> > > > >
> > > > > According the status on my server's console the map is loaded and
> > > > > running: map     : achievement_chambers_v69_deagmania at: 0 x, 0 y,
> > 0 z
> > > > >
> > > > > The downloaded file is extracted and in the client end's maps
> folder,
> > > but
> > > > > again every time someone connects to the server they're greeted
> with
> > > the
> > > > > Disconnected - Missing map.
> > > > >
> > > > > Anyone go any ideas on what may be going on here or if this is
> > > possibly a
> > > > > bug in SRCDS/TF2?
> > > > > _______________________________________________
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> > > > >
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