I could be wrong, but I was under the impression that map names aren't allowed to be longer than 32 characters. achievement_chambers_v69_ deagmania is 34 characters long.
On Wed, Nov 9, 2011 at 12:37 PM, voice <[email protected]> wrote: > The problem is this is a escalation of another problem my server has been > having where clients are downloading custom files(models, materials) but it > seems the TF2 client end just dumps the files as soon as they are received > downloaded. > > On Wed, Nov 9, 2011 at 11:27 AM, Eli Witt <[email protected]> wrote: > > > Barring you finding any solution to this by the time I get home from > work, > > I'd like to try doing this on my server, see if I get the same results. > > > > One of my community members once made a rather fun map called pl_norad, > but > > for some reason it will crash hl2 100% of the time if you attempt to > > download it on the fly, via fastDL or the oldschool slow method from the > > gameserver. It will however, never crash if you download it manually and > > put it in /maps > > > > Maybe this map has a similar bug? > > > > > > > > On Wed, Nov 9, 2011 at 11:56 AM, voice <[email protected]> wrote: > > > > > Yes, they're all in lower case. > > > > > > On Wed, Nov 9, 2011 at 10:39 AM, Andrew DeMerse <[email protected]> > > > wrote: > > > > > > > Have you checked to make sure that the maps are in all lowercase? > Linux > > > is > > > > case sensitive, and srcds has issues with random capital letters. > > > > > > > > On Wed, Nov 9, 2011 at 11:28 AM, voice <[email protected]> wrote: > > > > > > > > > Hello, > > > > > > > > > > So the people on my server, myself included, appear to be unable to > > > load > > > > > custom maps anymore. The files are in the appropriate places and > > > checking > > > > > my web server's access logs the TF2 client is grabbing the files: > > > > > > > > > > 71.193.101.83 - - [09/Nov/2011:11:15:11 -0500] "GET > > > > > /~steamsrvds/tf/maps/achievement_chambers_v69_deagmania.bsp.bz2 > > > HTTP/1.1" > > > > > 200 21663834 "hl2://64.85.160.108:27015" "Half-Life 2" > > > > > > > > > > According the status on my server's console the map is loaded and > > > > > running: map : achievement_chambers_v69_deagmania at: 0 x, 0 y, > > 0 z > > > > > > > > > > The downloaded file is extracted and in the client end's maps > folder, > > > but > > > > > again every time someone connects to the server they're greeted > with > > > the > > > > > Disconnected - Missing map. > > > > > > > > > > Anyone go any ideas on what may be going on here or if this is > > > possibly a > > > > > bug in SRCDS/TF2? > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

