If it is something that causes the server to crash, the fact should probably be in the change notes.
It's like saying "There was a problem with an O-Ring." Leaving out the, "Which caused the space shuttle to explode and seven people to die" part.
Not to compare writing game code to manned space flight or anything. It's an issue of being honest. Eric Smith wrote:
We've released an optional (for dedicated servers) update for Team Fortress 2. The notes are below. Thanks. -Eric ---------------------------------- Team Fortress 2 - Fixed a problem with precaching pumpkin_bomb entities _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
-- # Jesse Molina # Mail = [email protected] # Page = [email protected] # Cell = 1.602.323.7608 # Web = http://www.opendreams.net/jesse/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

