Looks like the problem was with precaching of the pumpkin_bomb entities.

On Fri, Nov 11, 2011 at 3:19 PM, Jesse Molina <[email protected]> wrote:

>
> If it is something that causes the server to crash, the fact should
> probably be in the change notes.
>
> It's like saying "There was a problem with an O-Ring."  Leaving out the,
> "Which caused the space shuttle to explode and seven people to die" part.
>
> Not to compare writing game code to manned space flight or anything.
>
> It's an issue of being honest.
>
>
>
>
> Eric Smith wrote:
>
>> We've released an optional (for dedicated servers) update for Team
>> Fortress 2.  The notes are below.
>>
>> Thanks.
>>
>> -Eric
>>
>> ------------------------------**----
>>
>> Team Fortress 2
>> - Fixed a problem with precaching pumpkin_bomb entities
>>
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>
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