Some months ago there was allready this issue:
in start command line:
-port 27015  # Default server port, also +hostport can be used instead
+clientport 27005 # Client Port
+tv_port 27020 # STV Port
-steamport 26000 # Port for Connection with steam
+replay_port 27030 # Replay port
-strictportbind # Disables rebound possibility
-----
Best regards,

Fug1t1v3
Onlyskill.eu - Game Servers Hosting
CSS Servers Administrator
Game Hosting Tehnical Administrator
mail: [email protected]



On 14 November 2011 12:53, Christian Radloff <
[email protected]> wrote:

> set  +clientport   for every server.
>
> 2011/11/14 Christoffer Pedersen <[email protected]>
>
> > Hi there,
> >
> >
> >
> > I have some questions regarding to the SRCDS port assignments. In the
> > "early
> > days" SRCDS used to only assign it's ports to the gameserverport itself
> > (TCP&UDP) and the SourceTV port (if this is enabled).
> >
> >
> >
> > I am currently running into some issues. Some of my running gameservers
> are
> > taking up eachother's ports somehow, which they actually shouldn't cause
> I
> > have manually set the STV port and the gameserverport itself in an order
> so
> > there would be no conflicts. This happened after the big CS:S refresh
> some
> > weeks ago.. Here's an output from a server that starts up on the correct
> > port:
> >
> >
> >
> > Assigned port is 27039
> >
> >
> >
> > WARNING: Port 27005 was unavailable - bound to port 27009 instead <- Why
> > does it want to use port 27009?
> > Network: IP 10.230.1.10, mode MP, dedicated Yes, ports 27018 SV / 27009
> CL
> >
> >
> >
> > And here's an output from a server that starts up on another port than it
> > was assigned:
> >
> >
> >
> > WARNING: Port 27015 was unavailable - bound to port 27037 instead
> > WARNING: UDP_OpenSocket: unable to bind socket
> > Network: IP 10.230.1.10, mode MP, dedicated Yes, ports 27037 SV / -1 CL
> >
> >
> >
> > I am suspecting that it's trying to bind it's hostport, but how can I
> > edit/disable this?
> >
> >
> >
> > Thanks,
> >
> >
> >
> > Chris
> >
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> >
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