What exactly is your process for verifying that the master server is not 
including your server in search results?

>The old server is located in Florida the new one is located in California so 
>they
>are completely different IP#'s which is the only difference between the 2 
>aside from a #1 and #2 in the names.
That certainly could be enough to make you not see the server, depending on 
where you are searching from.  We have a lot of TF servers nowadays.  The 
master sever only sends the top 5K or so servers that are geographically near 
the client doing the search.  Are you doing your search from a computer that is 
geographically near the server?

You can also simply monitor UDP activity for clients pinging your server.  If 
your server is responding to pings, it is being reported to somebody.

Your humble servant,
- Fletch


-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank
Sent: Tuesday, November 15, 2011 10:21 AM
To: 'ics'; 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Server Detection

Ok I've been busy and not able to respond to this much but still having the 
issue.

Let me break it down - This server is EXACTLY the same as another that is 
showing up on the search function within the game and on game-monitor for 
example so I know it's not a config issue its something on the server side.
The old server is located in Florida the new one is located in California so 
they are completely different IP#'s which is the only difference between the 2 
aside from a #1 and #2 in the names.

The specs of the new server is - CentOS 5.7 : 1.2GB Ram :80GB HD : Intel 386 
Platform : Xeon CPU's : in a VMWare 4.0 Virtual Environment

I've tried opening up ports 27000-27040 forwarded with no outgoing ports 
blocked 

The main problem is WE can see the server, WE can enter  the server, WE can 
play in the server. THE MASTERSERVER is just not sending it as part of the list 
which will not show up on the search in game or out of game with things like 
game-monitor.

Now... its very very unlikely the server IP# range is blacklisted so I've ruled 
that out but hey....who the knows at this point.

Suggestions?? Keep in mind now the Configuration of the two are 99.999% 
identical the only things different is the IP# of the two and the #1 and #2 in 
the names!!!

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Saturday, November 12, 2011 10:55 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Server Detection

It should be instant. When you start it up, does it say connect steam servers 
successfull? Also do status on the console and see if the ip it has is public.

-ics

----- Alkuperäinen viesti -----
> This may or may not be a good question as I may be over looking 
> something simple...but I've recently started up another TF2 server but 
> for some reason the new one isn't showing up when you search in the 
> in-game browser yet I have one that is Identical almost aside from a 
> few minor changes such as #1 vs #2 in the name. The older one that has 
> been populated a while is showing up fine - does the in -game browser 
> require a few days or something of population before it really starts 
> showing up when you search for a key word even a word in the map like 
> Trade or Payload etc etc.
> 
> 
> 
> 
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