lol, well, just by reading that I'd guess some routing issue between VM layers.
>________________________________ >From: Peter Reinhold <[email protected]> >To: Half-Life dedicated Linux server mailing list ><[email protected]> >Sent: Thursday, 17 November 2011, 11:10 >Subject: Re: [hlds_linux] Server Detection > >On 17.11.2011 10:20, Thibaud Van Hissenhoven wrote: > >> traffic to the master server on different TF2/L4D2 servers, I noticed that >> virtual machines with the VMXNET3 vNIC did not connect to the master >> server. If I changed the vNIC to E1000 the problem was solved. Have you > >Just for the info, i'm running multiple L4D/L4D2/TF2 servers in a VMWare >setup, using VMXNET3, and all work as intended. > > >/Peter > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

