Ah, I see now. I mistook this for the one from a while back that calculated
it roughly on the server end. Thanks to your response, though, I'll
definitely be installing it now that I know!

Going back to the topic at hand: Good question as to what it is tied to.
One would think the IP would be at least partially involved, maybe it's
stored by both in case only the IP or only the token changes. I imagine
they want to make it difficult for servers which are legitimately doing
poorly (blacklisted or in the red due underhanded methods) to just wipe the
slate clean and begin the cycle again.



On Fri, Nov 25, 2011 at 2:33 AM, Saul Rennison <[email protected]>wrote:

> No it's held Steam-side.
>
> On Friday, November 25, 2011, Jeff Sugar <[email protected]> wrote:
> > Doesn't the plugin do the calculations locally? afaik, there's no
> official
> > way to check rep by number. Therefore, I assume it's stored either in a
> > local sqlite db, a mysql db, or as plaintext somewhere in the file
> > structure.
> >
> > That would explain things, at least.
> >
> >
> > On Fri, Nov 25, 2011 at 12:10 AM, brendan halley <[email protected]
> >wrote:
> >
> >> Magic! No but seriously Harry has a very good point
> >>
> >> On Fri, Nov 25, 2011 at 6:45 PM, Harry Strongburg <[email protected]
> >> >wrote:
> >>
> >> > On Fri, Nov 25, 2011 at 02:30:26AM -0500, Jay Singh wrote:
> >> > > I don't think reputation is tied to server IP.
> >> >
> >> > Ok, how do you expect Valve to track reputation if you think it's not
> by
> >> > IP nor registered account?...
> >> >
> >> > _______________________________________________
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> >> > please visit:
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> >> >
> >>
> >>
> >>
> >> --
> >> Budget Phone Cases
> >> http://budgetphonecases.com.au
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>
> --
>
>
> Kind regards,
> *Saul Rennison*
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