I assume if you compare versions from your server with the web api it will
just work. (I believe nemruns tool does this too) and so does mine.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Fletcher
Dunn
Sent: woensdag 18 januari 2012 0:38
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

There is a bug related to autoupdating right now.  It was introduced when we
switched from the UDP heartbeating (and only affects TF for this reason).
It will be fixed in a future Steam client update.

- Fletch


________________________________________
From: [email protected]
[[email protected]] on behalf of Russell Smith
[[email protected]]
Sent: Tuesday, January 17, 2012 1:59 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

Neither of my servers set to autoupdate received any notification.  I had to
manually restart them both to get the update.

On 1/17/2012 1:54 PM, Andrew DeMerse wrote:
> It was definitely marked as required. My servers saw the version 
> change and updated.
>
> On Tue, Jan 17, 2012 at 4:34 PM, Ronny
Schedel<[email protected]>wrote:

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