i can confirm that many users had the update pop-up for cs:s
regardless if they have also installed tf2, dod:s and hl2:dm or just cs:s as
the only source-engine game
cheers gramma
-----Ursprüngliche Nachricht-----
From: Eric Smith
Sent: Friday, January 27, 2012 2:16 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released
Counter-Strike: Source was not affected by today's release.
-Eric
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Bruno Garcia
Sent: Thursday, January 26, 2012 5:13 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released
Are the changes on Counter-Strike: Source documented?
On Thu, Jan 26, 2012 at 10:07 PM, Frank <[email protected]> wrote:
Thanks Fletch for the quick answer!
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Fletcher
Dunn
Sent: Thursday, January 26, 2012 8:03 PM
To: 'Half-Life dedicated Linux server mailing list'
Cc: Half-Life dedicated Win32 server mailing list
([email protected])
Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released
The restart request message is broken. Sorry, you'll need to manually
restart.
Hoping to get the fix released soon.
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Frank
Sent: Thursday, January 26, 2012 5:01 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released
I've not yet seen a Master Server Restart request sent out to any of my
servers...
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Eric Smith
Sent: Thursday, January 26, 2012 7:51 PM
To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
Win32 server mailing list'; '[email protected]'
Subject: [hlds_linux] Mandatory Team Fortress 2 Update Released
We've released a mandatory update to Team Fortress 2. The notes for the
update are below.
-Eric
------------------------------
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a demo/replay playback crash
- Changed the way bot counts are displayed in the server browser: the bot
column is now next to the player column and always visible. Bot count is
no
longer subtracted from maxplayers.
Team Fortress 2
- Added the Alladin's Private Reserve for the Demo
- Fixed a bug where the Medic would lose his healing target's speed when
deploying his ÜberCharge while using the Quick-Fix
- Fixed a bug that would cause some Team Spirit painted hats to show as
black-painted in the Steam Community
- Localized the team goal strings for cp_steel and pl_frontier
- Added missing level_data strings to kill_eater_score_type elements in
the
GetSchema WebAPI response
- Updated pl_frontier with author-submitted fixes:
- small prop adjustments
- several unsewn/gappy displacements fixed up
- func_push altered below final capture point
- Undocumented changes: Updated all localization files
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