No still got the crashing, which I'm not 100% sure it's the balls doing it if they are then it has to be something in that code. What is this setting you are talking about to turn on to prevent them from doing this..it could be something in that to look at.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Eric Riemers Sent: Friday, January 20, 2012 4:40 AM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] trade server crashes So there was some talk about the vphysics some time ago, in particular trade server maps that keep on crashing.. Well on my end they still do unless i turn on some setting which basicly screws up balls/beachball/etc then its fine. Did anyone find a sollution for this, or perhaps a map update that could resolve this (its already a oldy) Merci, Eric _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

