The instability is not limited to TF2. I've tracked most of my crashes down
to the threading cvars that were enabled by default a while ago.

Kyle.
On Jan 21, 2012 4:06 AM, "dan" <[email protected]> wrote:
>
> On 20/01/2012 14:02, Frank wrote:
>>
>> No still got the crashing, which I'm not 100% sure it's the balls doing
it
>> if they are then it has to be something in that code.
>
>
> I'd say it's got to be something that's on your server that isn't on
typical servers.
> Either the map, a plugin or something else.
>
> There would be thousands more servers crashing otherwise - so you can
probably eliminate the physics used by any of the classes or weapons.
>
> --
> Dan.
>
>
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