We already have our tf_server_identity_token for registered servers (in TF at least). If adding a server to favorites would associate it with that token the server wouldn't die because of IP changes.
On Mon, Jan 30, 2012 at 4:15 AM, Mart-Jan Reeuwijk <[email protected]>wrote: > hmm, must agree on the vulnerability on that. > > Valve could do some with ID's there, that a favorited server delivers > their ID to "favorite" and valve resolves it to the actual server. > > > But I rather have it linked by IP in steamgroups. Server admins can then > put ALL the right IP's in the list, etc. so people get the choice of which > server of the group they want to play on. Some groups have like 50 servers. > Its a pain to add them all manually. > > > > >________________________________ > > From: dmex <[email protected]> > >To: 'Half-Life dedicated Linux server mailing list' < > [email protected]> > >Sent: Monday, 30 January 2012, 3:33 > >Subject: Re: [hlds_linux] CS:GO hostname setting? > > > >I think the main reason why Valve disallowed hostnames was due to how dns > >allows the assignment of multiple A records to the one name in the zone. > > > >If you had three servers, some would configure their records with all > three > >addresses and you could end up on an entirely different server to the one > >you actually wanted to connect due to what order these are returned or due > >to a few other reasons. > > > >One obvious concern would be ISPs who run their own gaming network like > here > >in Australia, they would be able to re-route your DNS entry very easily > for > >their customers back to their servers, it's much harder to re-route your > IP > >address. > > > >-----Original Message----- > >From: [email protected] > >[mailto:[email protected]] On Behalf Of Necavi > >Sent: Monday, 30 January 2012 8:41 AM > >To: 'Half-Life dedicated Linux server mailing list' > >Subject: Re: [hlds_linux] CS:GO hostname setting? > > > >They have done something about it, they prevented it from being available > in > >the source engine. > > > >-----Original Message----- > >From: [email protected] > >[mailto:[email protected]] On Behalf Of James > >Puckett > >Sent: Sunday, January 29, 2012 16:40 > >To: Half-Life dedicated Linux server mailing list > >Subject: Re: [hlds_linux] CS:GO hostname setting? > > > >No need to yell, but the 'negative' you proposed is already wild in > >counter-strike 1.6 without even exploiting the said proposal and Valve has > >yet to do anything about it. > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

