*Only* stops the server from crashing? Is this not the hlds mailing list?
On 02/02/2012 22:38, Robert Paulson wrote:
The holiday punch only stops the server from crashing. It doesn't
prevent the hl2.exe has stopped working client crashes that are much
more pervasive.
On Thu, Feb 2, 2012 at 2:19 PM, Eric Riemers<[email protected]> wrote:
- Fixed a server crash caused by Holiday Punch critical attacks on physics
objects
I hope that solves a few random crashes :) thanks for the update.
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Eric Smith
Sent: donderdag 2 februari 2012 23:12
To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated
Win32 server mailing list'; '[email protected]'
Subject: [hlds_linux] Mandatory Team Fortress 2 Update Released
We've released a mandatory update to Team Fortress 2. The notes for the
update are below.
-Eric
------------------------------
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Adjusted error messages on servers when players drop due to Steam
authentication failure to be more clear
- Additional important server messages now go to the server log instead of
just the console
Team Fortress 2
- Added The Conquistador
- Added The Map Maker's Medallion
- Added new promotional items
- Added information about item origins to the WebAPI
- Added "DamagedPlayer" animation event for the HUD, fired when the local
player damages other players
- Fixed The Head Warmer not displaying unusual particle effects correctly
- Fixed paint applying incorrectly on Max's Severed Head
- Fixed a server crash caused by Holiday Punch critical attacks on physics
objects
- Updated the Itsy Bitsy Spyer so it can also be equipped by the Sniper
- Updated cp_foundry:
- Clip brush collision smoothing by the forward spawn alternate exit
- Fixed Nobuild exploits
- Fixed the teleporter player trap on the roof of the forward spawn
alternate exit
- Fixed Nodraw and texturing errors
- Fixed clipping of barrels on final cap points
- Fixed fade distance on props
- Fixed lighting bugs in spytech vistas
- Removed props hidden in geometry
- Removed ability for players to cap the final point by standing on the
catwalk behind it
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