Any chance at a CS:S sync?

Thanks,
Kyle.

On Thu, Feb 2, 2012 at 2:12 PM, Eric Smith <[email protected]> wrote:

> We've released a mandatory update to Team Fortress 2. The notes for the
> update are below.
>
> -Eric
>
> ------------------------------
>
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Adjusted error messages on servers when players drop due to Steam
> authentication failure to be more clear
> - Additional important server messages now go to the server log instead of
> just the console
>
> Team Fortress 2
> - Added The Conquistador
> - Added The Map Maker's Medallion
> - Added new promotional items
> - Added information about item origins to the WebAPI
> - Added "DamagedPlayer" animation event for the HUD, fired when the local
> player damages other players
> - Fixed The Head Warmer not displaying unusual particle effects correctly
> - Fixed paint applying incorrectly on Max's Severed Head
> - Fixed a server crash caused by Holiday Punch critical attacks on physics
> objects
> - Updated the Itsy Bitsy Spyer so it can also be equipped by the Sniper
> - Updated cp_foundry:
>   - Clip brush collision smoothing by the forward spawn alternate exit
>   - Fixed Nobuild exploits
>   - Fixed the teleporter player trap on the roof of the forward spawn
> alternate exit
>   - Fixed Nodraw and texturing errors
>   - Fixed clipping of barrels on final cap points
>   - Fixed fade distance on props
>   - Fixed lighting bugs in spytech vistas
>   - Removed props hidden in geometry
>   - Removed ability for players to cap the final point by standing on the
> catwalk behind it
>
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