nav files shouldn't be added to the download list, clients don't need
the nav files to connect and play on a bot enabled server (bots are
there to ease startup in early hours). As it is now if you generate nav
files (for maps that don't have them by default) you are forcing clients
connecting to the server to download those nav files. Using
sv_downloadurl somewhat mitigates the issue - two download requests are
sent: .nav.bz2 and .nav, if both fail (404) client gives up.
Is anyone aware of a cvar or source mod plugin that will let remove the
nav files from the download list?
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