" (I'm definitely not donating when I'm playing a game for reasons that
should be obvious) "

Steam already stops active downloads when you launch a game.



On Sat, Feb 18, 2012 at 5:22 PM, dan <[email protected]> wrote:

> On 18/02/2012 20:08, Asher Baker wrote:
>
>> On Sat, Feb 18, 2012 at 5:39 PM, dan<[email protected]>  wrote:
>>
>>> p2p is a waste of time - most end users have download bandwidth more than
>>> upload and the only reason people started using it is because they are
>>> stealing stuff with it.
>>>
>> Yes but there are lots of users, a lot of users with a little upload
>> bandwidth would provide a nice boost alongside Valve's content
>> servers.
>>
> Well no it wouldn't. This is the flaw that people think if they switch off
> one lightbulb then all the lightbulbs add up and we save loads of
> electricity.
>
> But it doesn't work like that, you just save a tiny bit of electricty
> compared with that being used overall.
>
> When I download from steam I'd ideally want 30mbps (60mbps in July)
>
> If my upload speed is 3mbps, then you need 10 people, with connections
> similar to mine, to support one download.
>
> So you see, it doesn't work, it's a pyramid scheme. And it doesn't really
> "boost" what Valve already has either since I'm getting 30mbps as often as
> not from them anyway.
>
> The other reason it doesn't work is because I'm not donating my bandwidth
> and neither is my ISP - so I hit caps and filtering and all kinds of other
> things designed to make it rubbish.
>  (I'm definitely not donating when I'm playing a game for reasons that
> should be obvious)
>
> Plus it doesn't scale. You see, if everyone company decides that "p2p" is
> some kind of magic free bandwidth they can pinch from their userbase then
> my bandwidth will be used several times over, by steam, blizzard, spotify,
> google,  Uncle Tom Cobley and all. So now which one do I pick? Because this
> "boost" is getting smaller and smaller once you stop deciding p2p is great
> because you can get crap without paying or the odd linux CD and think about
> what Valve's requirements are and how p2p does not fit them.
>
> It would be much better to get ISPs to mirror Valve's content locally. If
> there is a problem to solve.
> Personally I downloaded the MW3 free weekend on Thursday without any
> problems at all.
> --
> Dan
>
>
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