" (I'm definitely not donating when I'm playing a game for reasons that should be obvious) "
Steam already stops active downloads when you launch a game. On Sat, Feb 18, 2012 at 5:22 PM, dan <[email protected]> wrote: > On 18/02/2012 20:08, Asher Baker wrote: > >> On Sat, Feb 18, 2012 at 5:39 PM, dan<[email protected]> wrote: >> >>> p2p is a waste of time - most end users have download bandwidth more than >>> upload and the only reason people started using it is because they are >>> stealing stuff with it. >>> >> Yes but there are lots of users, a lot of users with a little upload >> bandwidth would provide a nice boost alongside Valve's content >> servers. >> > Well no it wouldn't. This is the flaw that people think if they switch off > one lightbulb then all the lightbulbs add up and we save loads of > electricity. > > But it doesn't work like that, you just save a tiny bit of electricty > compared with that being used overall. > > When I download from steam I'd ideally want 30mbps (60mbps in July) > > If my upload speed is 3mbps, then you need 10 people, with connections > similar to mine, to support one download. > > So you see, it doesn't work, it's a pyramid scheme. And it doesn't really > "boost" what Valve already has either since I'm getting 30mbps as often as > not from them anyway. > > The other reason it doesn't work is because I'm not donating my bandwidth > and neither is my ISP - so I hit caps and filtering and all kinds of other > things designed to make it rubbish. > (I'm definitely not donating when I'm playing a game for reasons that > should be obvious) > > Plus it doesn't scale. You see, if everyone company decides that "p2p" is > some kind of magic free bandwidth they can pinch from their userbase then > my bandwidth will be used several times over, by steam, blizzard, spotify, > google, Uncle Tom Cobley and all. So now which one do I pick? Because this > "boost" is getting smaller and smaller once you stop deciding p2p is great > because you can get crap without paying or the odd linux CD and think about > what Valve's requirements are and how p2p does not fit them. > > It would be much better to get ISPs to mirror Valve's content locally. If > there is a problem to solve. > Personally I downloaded the MW3 free weekend on Thursday without any > problems at all. > -- > Dan > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

