On 09/03/2012 22:55, Robert Paulson wrote:
If multiple people micspam at the same time, it will kick people with
low rates set with "Buffer overflow in net message". This can be used
as a denial of service attack.
Is there any way to fix this without turning off voice chat or setting
sv_minrate really high?
What kinda of numbers did you have in mind when you said low and "really
high" rates?
You'll probably be doing them a favour if you set sv_minrate.
A few of times on spuf someone complains about lag or stuttering and you
get them to create screenshots with net_graph on and it turns out to be
their rate setting is too low. A lot of the time they have no idea how
or why it got set low.
So, in some sense, playing the game is a denial of service to someone
with a low rate.
But, if setting rate to 30-60k still falls foul of this, it's not going
to fix or workaround it - but I can't say I've ever seen the error with
my settings
--
Dan
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