On 09/03/2012 22:55, Robert Paulson wrote:
If multiple people micspam at the same time, it will kick people with
low rates set with "Buffer overflow in net message". This can be used
as a denial of service attack.

Is there any way to fix this without turning off voice chat or setting
sv_minrate really high?

What kinda of numbers did you have in mind when you said low and "really high" rates?

You'll probably be doing them a favour if you set sv_minrate.

A few of times on spuf someone complains about lag or stuttering and you get them to create screenshots with net_graph on and it turns out to be their rate setting is too low. A lot of the time they have no idea how or why it got set low.

So, in some sense, playing the game is a denial of service to someone with a low rate.

But, if setting rate to 30-60k still falls foul of this, it's not going to fix or workaround it - but I can't say I've ever seen the error with my settings
--
Dan

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