I agree with this post, I have disabled the steam voice codec (because it's
tendency to drop conversations if you try to stop/start another one too
quick) and I have turned off the allow_voice_from_file cvar. Since those
two were enacted I haven't heard a lot of mic spam. Sure there are ways
around it but this cuts down on a massive amount of micspam.

On Sat, Mar 10, 2012 at 2:01 PM, m33crob <[email protected]> wrote:

> Not if you use sv_use_steam_voice 0 which resolves the 1-2 second delay in
> audio when you first start talking. I was just offering my $0.02 since the
> OP stated that it was mic spam related. Most mic spam that I have witnessed
> is with HLDJ which "sort of" requires the steam voice to be disabled. By
> removing the ability to play recording from files, this eliminates most mic
> spam.
>
> On Sat, Mar 10, 2012 at 3:21 AM, AnAkIn . <[email protected]> wrote:
>
> > sv_allow_voice_from_file is useless. The voice from file option has
> > been broken since Valve uses the steam voice system.
> >
> > 2012/3/10 dan <[email protected]>:
> > > On 09/03/2012 22:55, Robert Paulson wrote:
> > >>
> > >> If multiple people micspam at the same time, it will kick people with
> > >> low rates set with "Buffer overflow in net message". This can be used
> > >> as a denial of service attack.
> > >>
> > >> Is there any way to fix this without turning off voice chat or setting
> > >> sv_minrate really high?
> > >
> > >
> > > What kinda of numbers did you have in mind when you said low and
> "really
> > > high" rates?
> > >
> > > You'll probably be doing them a favour if you set sv_minrate.
> > >
> > > A few of times on spuf someone complains about lag or stuttering and
> you
> > get
> > > them to create screenshots with net_graph on and it turns out to be
> their
> > > rate setting is too low. A lot of the time they have no idea how or why
> > it
> > > got set low.
> > >
> > > So, in some sense, playing the game is a denial of service to someone
> > with a
> > > low rate.
> > >
> > > But, if setting rate to 30-60k still falls foul of this, it's not going
> > to
> > > fix or workaround it - but I can't say I've ever seen the error with my
> > > settings
> > > --
> > > Dan
> > >
> > >
> > > _______________________________________________
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> > > please visit:
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> >
> >
> >
> > --
> > Best regards,
> > AnAkIn
> >
> > _______________________________________________
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> > please visit:
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> >
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