On 26/04/2012 17:32, 1nsane wrote:
Of course it doesn't. Halloween is mostly a US thing. But it was put first
for everyone.

Lots of people played it to get the gifts and achievements.
Lots of people played on the halloween map before quickplay existed.
Lots of people played on achievement_xx maps the moment an update appeared.

Nothing you know about TF2 is secret. Valve have a blog, there are communities and forums and wikis and so on.

It's almost as if Valve want people to play this game and so they advertise and tell them stuff about it.

The problem your argument is always going to have is firstly that you can use the server browser and you haven't yet come up with a sound argument as to why you can do it if you think everyone else can't. What do you think makes you special? 1000 hours in the game? Did it really take you hundreds of hours? Really?

Secondly, quickplay is a lot newer than the game. The game had millions, count them, millions of people playing it when there was no 'start playing' button. Explain how they joined a server.

I think your idea that you're "in the know" and everyone else is dumb and just clicks the first button they see has little evidence to support it.

Whatever gets put first on quick play becomes successful. If barely anyone
used quickplay this would not be the case.

Just looking at servers with ping <= 50, I can see plenty of full servers playing all the different game types that aren't first in the quickplay list, and plenty of servers that are full that are neither registered, valve's, or playing a quickplay map.

The idea that payload is popular purely because it's first is complete nonsense.

Besides, there's no shortage of players on CTF and Koth maps and the other game types.

Plenty of people "playing" on achievement_idle, and trade_ and cp_orange maps
None of these are on quickplay.

In short, your summary of TF2 is complete and utter bullshit.

If there is some issue or bug with quickplay, we'll see, but we've seen no evidence at all for this "big bad valve are stealing all the players" claim

--
Dan.



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