I know about client crashes. I never closed TF2 during last year without
crashing.
 
But I'm talking about a clean/vanilla server that runs only for few seconds.
I know that a server may crash during shutdown if runs for few days, but
except this rare cases I usually didn't had any problems until now. Probably
because the servers crash for other reasons or they simply freeze, so they
don't have a few days uptime too often...

-----Original Message-----
From: Jesse Molina [mailto:[email protected]] 
Sent: Tuesday, June 19, 2012 4:46 AM
To: Half-Life dedicated Linux server mailing list; Invalid Protocol
Subject: Re: [hlds_linux] TF2 crash during shutdown


I am guessing you are new at this.

This has been normal for at least a year and a half, maybe two years.  I 
don't recall when it first started happening but it was obvious when it did.

For most people I know, this happens every time they exit the TF2 game 
client.

But, it also happens to the server if and only if it has been active for 
awhile (let's say 3 hours of active use).  My experience is that if you 
tell a freshly started server to quit, it won't crash, but one that has 
been up for a few hours will always crash.

It is normal. Ignore it.



Invalid Protocol wrote:
> I have a TF2 server (Linux 32 bits), without metamod, sourcemod or any
other
> changes. Since last update a crash occurs during shutdown (for example
when
> quit command is used from console).  Same thing happens with public
servers
> too. I'm the only one with this problem?
>
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-- 
# Jesse Molina
# Mail = [email protected]
# Cell = 1-602-323-7608





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