I know about client crashes. I never closed TF2 during last year without crashing. But I'm talking about a clean/vanilla server that runs only for few seconds. I know that a server may crash during shutdown if runs for few days, but except this rare cases I usually didn't had any problems until now. Probably because the servers crash for other reasons or they simply freeze, so they don't have a few days uptime too often...
-----Original Message----- From: Jesse Molina [mailto:[email protected]] Sent: Tuesday, June 19, 2012 4:46 AM To: Half-Life dedicated Linux server mailing list; Invalid Protocol Subject: Re: [hlds_linux] TF2 crash during shutdown I am guessing you are new at this. This has been normal for at least a year and a half, maybe two years. I don't recall when it first started happening but it was obvious when it did. For most people I know, this happens every time they exit the TF2 game client. But, it also happens to the server if and only if it has been active for awhile (let's say 3 hours of active use). My experience is that if you tell a freshly started server to quit, it won't crash, but one that has been up for a few hours will always crash. It is normal. Ignore it. Invalid Protocol wrote: > I have a TF2 server (Linux 32 bits), without metamod, sourcemod or any other > changes. Since last update a crash occurs during shutdown (for example when > quit command is used from console). Same thing happens with public servers > too. I'm the only one with this problem? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- # Jesse Molina # Mail = [email protected] # Cell = 1-602-323-7608 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

