I made a bash-script that restarts those deadloop-hanged-servers,
unfortunately i'm a huge newbie to linux and the script isn't perfect
at all. Nevertheless if you want to take a look at it, click here:
http://pastebin.com/8VL3Aa8u
The problem is that my script spawns 2 screen sessions per server, and
i don't know how to make bash scripts start automatically with the
server, like apache or something

Would be awesome if someone could help me to improve my script :)

2012/6/19 Mart-Jan Reeuwijk <[email protected]>:
> restart the servers at least once a day to clean stuff up, good times are 5 
> AM and somewhere in the afternoon where you have on average always a "low" 
> playerbase.
>
>
>>________________________________
>> From: Invalid Protocol <[email protected]>
>>To: 'Half-Life dedicated Linux server mailing list' 
>><[email protected]>
>>Sent: Tuesday, 19 June 2012, 4:47
>>Subject: Re: [hlds_linux] TF2 crash during shutdown
>>
>>I know about client crashes. I never closed TF2 during last year without
>>crashing.
>>
>>But I'm talking about a clean/vanilla server that runs only for few seconds.
>>I know that a server may crash during shutdown if runs for few days, but
>>except this rare cases I usually didn't had any problems until now. Probably
>>because the servers crash for other reasons or they simply freeze, so they
>>don't have a few days uptime too often...
>>
>>-----Original Message-----
>>From: Jesse Molina [mailto:[email protected]]
>>Sent: Tuesday, June 19, 2012 4:46 AM
>>To: Half-Life dedicated Linux server mailing list; Invalid Protocol
>>Subject: Re: [hlds_linux] TF2 crash during shutdown
>>
>>
>>I am guessing you are new at this.
>>
>>This has been normal for at least a year and a half, maybe two years.  I
>>don't recall when it first started happening but it was obvious when it did.
>>
>>For most people I know, this happens every time they exit the TF2 game
>>client.
>>
>>But, it also happens to the server if and only if it has been active for
>>awhile (let's say 3 hours of active use).  My experience is that if you
>>tell a freshly started server to quit, it won't crash, but one that has
>>been up for a few hours will always crash.
>>
>>It is normal. Ignore it.
>>
>>
>>
>>Invalid Protocol wrote:
>>> I have a TF2 server (Linux 32 bits), without metamod, sourcemod or any
>>other
>>> changes. Since last update a crash occurs during shutdown (for example
>>when
>>> quit command is used from console).  Same thing happens with public
>>servers
>>> too. I'm the only one with this problem?
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>
>>
>>--
>># Jesse Molina
>># Mail = [email protected]
>># Cell = 1-602-323-7608
>>
>>
>>
>>
>>
>>_______________________________________________
>>To unsubscribe, edit your list preferences, or view the list archives, please 
>>visit:
>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>>
>>
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