I made a bash-script that restarts those deadloop-hanged-servers, unfortunately i'm a huge newbie to linux and the script isn't perfect at all. Nevertheless if you want to take a look at it, click here: http://pastebin.com/8VL3Aa8u The problem is that my script spawns 2 screen sessions per server, and i don't know how to make bash scripts start automatically with the server, like apache or something
Would be awesome if someone could help me to improve my script :) 2012/6/19 Mart-Jan Reeuwijk <[email protected]>: > restart the servers at least once a day to clean stuff up, good times are 5 > AM and somewhere in the afternoon where you have on average always a "low" > playerbase. > > >>________________________________ >> From: Invalid Protocol <[email protected]> >>To: 'Half-Life dedicated Linux server mailing list' >><[email protected]> >>Sent: Tuesday, 19 June 2012, 4:47 >>Subject: Re: [hlds_linux] TF2 crash during shutdown >> >>I know about client crashes. I never closed TF2 during last year without >>crashing. >> >>But I'm talking about a clean/vanilla server that runs only for few seconds. >>I know that a server may crash during shutdown if runs for few days, but >>except this rare cases I usually didn't had any problems until now. Probably >>because the servers crash for other reasons or they simply freeze, so they >>don't have a few days uptime too often... >> >>-----Original Message----- >>From: Jesse Molina [mailto:[email protected]] >>Sent: Tuesday, June 19, 2012 4:46 AM >>To: Half-Life dedicated Linux server mailing list; Invalid Protocol >>Subject: Re: [hlds_linux] TF2 crash during shutdown >> >> >>I am guessing you are new at this. >> >>This has been normal for at least a year and a half, maybe two years. I >>don't recall when it first started happening but it was obvious when it did. >> >>For most people I know, this happens every time they exit the TF2 game >>client. >> >>But, it also happens to the server if and only if it has been active for >>awhile (let's say 3 hours of active use). My experience is that if you >>tell a freshly started server to quit, it won't crash, but one that has >>been up for a few hours will always crash. >> >>It is normal. Ignore it. >> >> >> >>Invalid Protocol wrote: >>> I have a TF2 server (Linux 32 bits), without metamod, sourcemod or any >>other >>> changes. Since last update a crash occurs during shutdown (for example >>when >>> quit command is used from console). Same thing happens with public >>servers >>> too. I'm the only one with this problem? >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >> >>-- >># Jesse Molina >># Mail = [email protected] >># Cell = 1-602-323-7608 >> >> >> >> >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please >>visit: >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

