TF2 uses SILC codec and yeah, it has an issue where someone just gets muted while he was normally talking. You can't press the button for long period of time, you have to toggle the key in order not to get muted within 4-5 seconds intervals. A lot of people are unheard due to this issue. I've previously tried talking about it but people on this list just think it's some packet got lost and that's the reason. But it's not that easy.

-ics

29.6.2012 20:47, doc kirjoitti:
I know there was the old voice codec, and then there was the steam voice
codec, but I didn't know of the CELT one being in the game. Is the steam
voice codec the CELT codec? I stopped using the steam voice codec because
it would drop people's chat, and you aren't able to chat, pause, chat in a
short amount of time.

Are those issues fixed?

On Fri, Jun 29, 2012 at 10:32 AM, Asher Baker <[email protected]> wrote:

TF2 has used it by default for months now.

Sent from my iPhone

On 29 Jun 2012, at 18:31, doc <[email protected]> wrote:

So I've heard through the grapevine Dota2 got a sweet new voice codec,
which got me thinking if that is planned on moving our way anywhere down
the line? Our way being TF2.
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