It has always been like this. You would need something like sourcemod to bypass this.
On Mon, Jul 23, 2012 at 11:51 AM, Bruno Garcia <[email protected]>wrote: > No, this even shows up by default on a vanilla server. > > The output is the following: > server cvar 'mp_freezetime' changed to 50 > > I'm on a CS:S Server by the way, but I believe this also shows up on TF2. > > On Mon, Jul 23, 2012 at 12:43 PM, Vitor F. - Killall <[email protected] > >wrote: > > > You are using sourcemod? > > > > 2012/7/23 Bruno Garcia <[email protected]>: > > > Hello, > > > > > > This has been annoying for me since the day it was added to the game. > > > When you change a var in the server, it's automatically printed on the > > > server's chat. > > > > > > In addition, if the cvar takes server tags, the change for server tags > > also > > > gets printed on the server's chat. > > > > > > Is there any way to disable this? > > > If not, could this be added? > > > > > > Thanks. > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

