It has always been like this.

You would need something like sourcemod to bypass this.

On Mon, Jul 23, 2012 at 11:51 AM, Bruno Garcia <[email protected]>wrote:

> No, this even shows up by default on a vanilla server.
>
> The output is the following:
> server cvar 'mp_freezetime' changed to 50
>
> I'm on a CS:S Server by the way, but I believe this also shows up on TF2.
>
> On Mon, Jul 23, 2012 at 12:43 PM, Vitor F. - Killall <[email protected]
> >wrote:
>
> > You are using sourcemod?
> >
> > 2012/7/23 Bruno Garcia <[email protected]>:
> > > Hello,
> > >
> > > This has been annoying for me since the day it was added to the game.
> > > When you change a var in the server, it's automatically printed on the
> > > server's chat.
> > >
> > > In addition, if the cvar takes server tags, the change for server tags
> > also
> > > gets printed on the server's chat.
> > >
> > > Is there any way to disable this?
> > > If not, could this be added?
> > >
> > > Thanks.
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