I'm pretty sure that The Ship utilises its own engine. The CS:S engine lives in /steam/css/bin/, and I'm not sure where tf goes (possibly /steam/orangebox/bin).
Either way, you're fine putting the engine there (have you checked whether it works?) Kind regards, *Saul Rennison* On 26 July 2012 21:25, doc <[email protected]> wrote: > Through the power of "dicking around" I have realized it goes in the > /steam/bin/ folder. > > I'm testing it now but just so I can get confirmation - wouldn't this mess > up any other server I'm running, like CS:S, TF2, etc? > > On Thu, Jul 26, 2012 at 12:56 PM, doc <[email protected]> wrote: > > > The only thing I have my bin folder is server_i486.so > > > > I was going to find a hex editor and poke around - it doesn't sound like > > exact rocket science, I only point this out because the prefix is > > different, I might be in the wrong folder? > > > > I have server_i486, and you gave me engine_i686, I'm sure it's some > > misunderstanding on my part but it should just go in my /steam/ship/bin/ > > folder right? (the 686 is the wrong version for my server I guess but the > > name differences is what confuse me) > > > > > > On Thu, Jul 26, 2012 at 6:24 AM, Joe Love <[email protected]> wrote: > > > >> Actually, I just went through this process, with good results. Course, > >> then I failed to follow through and actually run a server. > >> > >> I managed to track down one of the guys running a linux Ship server, > >> Feldi, who had a modified linux (i686 only) binary. Quick binary diff > >> between the release and the one he had which worked revealed just a > master > >> server change: > >> > >> (This is a diff on the text output from UltraEdit, but it should be > >> enough information to go on to make your own binary changes.) > >> > >> < 0037c900h: 32 30 37 2E 31 37 33 2E 31 37 37 2E 31 31 3A 32 ; > >> 207.173.177.11:2 > >> < 0037c910h: 37 30 33 30 20 32 30 37 2E 31 37 33 2E 31 37 37 ; 7030 > >> 207.173.177 > >> < 0037c920h: 2E 31 32 3A 32 37 30 33 30 00 00 00 00 00 80 00 ; > >> .12:27030.....?. > >> --- > >> > 0037c900h: 36 39 2E 32 38 2E 31 35 31 2E 31 37 38 3A 32 37 ; > >> 69.28.151.178:27 > >> > 0037c910h: 30 33 38 20 36 39 2E 32 38 2E 31 35 33 2E 38 32 ; 038 > >> 69.28.153.82 > >> > 0037c920h: 3A 32 37 30 33 38 00 00 00 00 00 00 00 00 80 00 ; > >> :27038........?. > >> > >> So, replacing the servers makes it work. You're on your own for finding > >> the location in the i486 binary if you need to use that, but most people > >> nowadays seem to be utilizing the i686 binary. > >> > >> If you're not interested in finding a hex editor and just want to > >> download it, I have posted it here: > >> > >> http://www.gameowls.com/lyfe/ship/bin/engine_i686.so > >> > >> Just find your existing engine_i686.so, rename it, and drop an updated > >> one in place. > >> > >> -Joe > >> > >> On Jul 25, 2012, at 10:23 PM, doc wrote: > >> > >> > http://forums.blazinggriffin.com/viewtopic.php?f=10&t=26 > >> > > >> > This is as far as I got. Valve changed you connect to the master > >> servers a > >> > long while back, the devs never updated it for linux, and the only > >> solution > >> > was on a forum long dead. > >> > > >> > The only other option I have is to try running wine :( > >> > > >> > On Wed, Jul 25, 2012 at 8:12 PM, doc <[email protected]> wrote: > >> > > >> >> Is there anyone who runs a Ship server on linux? > >> >> The problem I'm running into is that it just "freezes", stops before > it > >> >> gets very far. > >> >> > >> >> I've done some research but the best I can find is threads leading > >> nowhere > >> >> and some strange report that it needs updated binaries, something > about > >> >> master servers? Stumped. > >> >> > >> >> Startup line: > >> >> ./srcds_run -game ship +map batavier +maxplayers 18 -autoupdate > >> >> > >> >> Console output: > >> >> http://pastebin.com/nhrBii8v > >> >> > >> >> Last 5 lines before the freeze: > >> >> Server logging enabled. > >> >> Server logging data to file logs/L0725001.log > >> >> L 07/25/2012 - 22:04:23: Log file started (file "logs/L0725001.log") > >> (game > >> >> "/usr/steam/ship") (version "3062") > >> >> Summary: 1278 resources total 60.70 Mb, 90.44 % of capacity > >> >> The nav mesh needs a full nav_analyze > >> >> > >> >> > >> >> > >> >> > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

