You need to create steam_appid.txt in the same folder as srcds_run (should
be orangebox folder) and have it contain "440"
On Aug 22, 2012 2:51 PM, "Magnus Ringdahl" <[email protected]>
wrote:

> Hi,
> I have an odd issue with my TF2 server.
> When I run it I get:
>
> Executing dedicated server config file server.cfg
> Initializing Steam libraries for secure Internet server
> *********************************************************
> *********************************************************
> * Unable to load Steam support library.*
> * Unable to load Steam support library.*
> * This server will operate in LAN mode only.*
> * This server will operate in LAN mode only.*
> *********************************************************
> *********************************************************
>
> I have googled for some hours finding only that some people fixed it with
> updating steam client which I don't have on a Linux server :)
>
> Kind Regards
> Magnus
>
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Daniel .
> Sent: den 22 augusti 2012 18:24
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TF2 server crashes, SteamCMD, etc.
>
> The PvP Server is running fine, not a single crash since the last TF2
> update
>
> *L 08/21/2012 - 21:02:20: [crashlogger.smx] Server crashed or
> restarted.*<- TF2 Update
> *L 08/22/2012 - 05:54:46: [crashlogger.smx] Server crashed or
> restarted.*<- Daily Restart
>
> The MvM Servers are still crashing ways to often, can't tell you when
> exactly
>
> *L 08/21/2012 - 21:22:38: [crashlogger.smx] Server crashed or restarted.
> *<-
> TF2 Update
> *L 08/21/2012 - 21:40:34: [crashlogger.smx] Server crashed or restarted.*
> *L
> 08/21/2012 - 23:01:48: [crashlogger.smx] Server crashed or restarted.* *L
> 08/22/2012 - 05:25:36: [crashlogger.smx] Server crashed or restarted. *<-
> Daily Restart *L 08/22/2012 - 09:06:09: [crashlogger.smx] Server crashed or
> restarted.* *L 08/22/2012 - 09:49:34: [crashlogger.smx] Server crashed or
> restarted.* *L 08/22/2012 - 09:50:00: [crashlogger.smx] Server crashed or
> restarted.* *L 08/22/2012 - 12:45:23: [crashlogger.smx] Server crashed or
> restarted.* *L 08/22/2012 - 15:46:51: [crashlogger.smx] Server crashed or
> restarted.* *L 08/22/2012 - 16:38:46: [crashlogger.smx] Server crashed or
> restarted.* *L 08/22/2012 - 16:57:59: [crashlogger.smx] Server crashed or
> restarted.*
>
> 2012/8/22 Weasel <[email protected]>
>
> > Glad to hear that SteamCMD is slated to at least not require an
> > account that "owns" the games it's hosting.  Anybody know about
> > multiple instances trying to update at the same time? I normally
> > update by scripts, which may run in parallel (i.e. nothing to enforce
> > them to never run at the same time).  Wondering if that will be a
> problem.
> >
> > Regarding the previous TF2 issues my server have been experienced
> > since the MvM stuff launched.  I am still getting crashes.  But, now
> > they only appear to be at map-change.  What's weird, is on my primary
> > server, I only run one (custom) map - which has never caused any issues
> like this before.
> >  Now, when one team finishes capping all the capture-points, it
> > crashes, drops everybody - then restarts on it's own.
> >
> > Haven't had time to put much into troubleshooting.  I killed some SM
> > plugins that I thought might be related, but haven't had time to
> > disable SM and MM:S entirely, let it run, etc.
> >
> > Is anybody else still getting TF2 crashes during map change or cycle,
> > or map-based end-round type events (capture all points, reach ctf
> "playing-to"
> > threshold, etc.)?
> >
> >
> > _______________________________________________
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> > please visit:
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> >
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