"stats" has fps in it.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Yun Huang
Yong
Sent: dinsdag 16 oktober 2012 7:09
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Monitoring server fps

I'd like to monitor my servers to ensure that players are getting an
optimal experience, at least in terms of the server CPU.

Is there a server side value I could probe that would be the equivalent of
the "sv" figure that shows up client side via net_graph 4?

Or other ways to ensure that the server is not skipping too many frames?

Thanks,
yun

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