"stats" has fps in it. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Yun Huang Yong Sent: dinsdag 16 oktober 2012 7:09 To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] Monitoring server fps
I'd like to monitor my servers to ensure that players are getting an optimal experience, at least in terms of the server CPU. Is there a server side value I could probe that would be the equivalent of the "sv" figure that shows up client side via net_graph 4? Or other ways to ensure that the server is not skipping too many frames? Thanks, yun _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

