Please share your results if you try it out. 2012/10/16 Peter Lindblom <[email protected]>: > Its working, but i dont know if it works with munin2.0 > > Peter > > "Philipp Preß" <[email protected]> skrev: > >>The `stats` command prints the current FPS. You could parse it from >>the command output and integrate it into something like munin, which >>would create some fancy graphics. >>There's already a plugin for it >>(http://css.setti.info/downloads/munin-srcds-plugin/), but I don't >>know if it still works. >> >>Cheers, >>Philipp >> >>2012/10/16 Yun Huang Yong <[email protected]>: >>> I'd like to monitor my servers to ensure that players are getting an >>optimal >>> experience, at least in terms of the server CPU. >>> >>> Is there a server side value I could probe that would be the >>equivalent of >>> the "sv" figure that shows up client side via net_graph 4? >>> >>> Or other ways to ensure that the server is not skipping too many >>frames? >>> >>> Thanks, >>> yun >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, >>please visit: >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > -- > Skickat från min Android-telefon med K-9 E-post. Ursäkta min fåordighet. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
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