The `stats` command prints the current FPS. You could parse it from the command output and integrate it into something like munin, which would create some fancy graphics. There's already a plugin for it (http://css.setti.info/downloads/munin-srcds-plugin/), but I don't know if it still works.
Cheers, Philipp 2012/10/16 Yun Huang Yong <[email protected]>: > I'd like to monitor my servers to ensure that players are getting an optimal > experience, at least in terms of the server CPU. > > Is there a server side value I could probe that would be the equivalent of > the "sv" figure that shows up client side via net_graph 4? > > Or other ways to ensure that the server is not skipping too many frames? > > Thanks, > yun > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

