It's all on the blog...

Sent from my iPhone 5

On Oct 17, 2012, at 3:36 PM, "Doctor McKay" <[email protected]> wrote:

> Anyone mind shedding light on what this Mann Up penalty system is?
> 
> 
> 
> Dr. McKay
> http://www.doctormckay.com
> 
> -----Original Message----- From: Eric Smith
> Sent: Wednesday, October 17, 2012 6:26 PM
> To: Half-Life dedicated Win32 server mailing list ; Half-Life dedicated Linux 
> server mailing list ; '[email protected]'
> Subject: [hlds_linux] Mandatory Team Fortress 2 update released
> 
> We've released a mandatory update for Team Fortress 2. The notes for the 
> update are below.
> 
> -Eric
> 
> ------------------------------
> 
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Fixed the "disconnect" command regression from the previous update
> - Fixed tools like vbsp working with new model format
> - Fixed a con_logfile ConVar exploit
> 
> 
> Team Fortress 2
> - Fixed a common "FindModel" crash for replays
> - Fixed the Crafty Hair not using styles for the yellow and brown hair
> - Improved the "Restore" UI for customizing items in backpack
> - Fixed floating arrows on carried objects
> - Mann vs. Machine
>  - Added a penalty system to deter players from repeatedly abandoning Mann Up 
> games
>  - Corrected the respawn time for the Mannslaughter mission
>  - Updated MissionCycle behavior.  Servers will always cycle to a mission 
> listed in the MissionCycle file.
> 
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