http://www.teamfortress.com/mvm/faq/#abandon

On Wed, Oct 17, 2012 at 5:36 PM, Doctor McKay <[email protected]> wrote:

> Anyone mind shedding light on what this Mann Up penalty system is?
>
>
>
> Dr. McKay
> http://www.doctormckay.com
>
> -----Original Message----- From: Eric Smith
> Sent: Wednesday, October 17, 2012 6:26 PM
> To: Half-Life dedicated Win32 server mailing list ; Half-Life dedicated
> Linux server mailing list ; 
> 'hlds_announce@list.**valvesoftware.com<[email protected]>
> '
> Subject: [hlds_linux] Mandatory Team Fortress 2 update released
>
>
> We've released a mandatory update for Team Fortress 2. The notes for the
> update are below.
>
> -Eric
>
> ------------------------------
>
> Source Engine Changes (TF2, DoD:S, HL2:DM)
> - Fixed the "disconnect" command regression from the previous update
> - Fixed tools like vbsp working with new model format
> - Fixed a con_logfile ConVar exploit
>
>
> Team Fortress 2
> - Fixed a common "FindModel" crash for replays
> - Fixed the Crafty Hair not using styles for the yellow and brown hair
> - Improved the "Restore" UI for customizing items in backpack
> - Fixed floating arrows on carried objects
> - Mann vs. Machine
>   - Added a penalty system to deter players from repeatedly abandoning
> Mann Up games
>   - Corrected the respawn time for the Mannslaughter mission
>   - Updated MissionCycle behavior.  Servers will always cycle to a mission
> listed in the MissionCycle file.
>
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