[Corrected subject line]
Yes, it will affect all orange box games.

Regarding symbols: We'll publish the same level of symbol info that we've 
published previously.  We shipped a change to strip them in the current TF 
beta; we'll revert that.

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Kyle Sanderson
Sent: Tuesday, October 23, 2012 5:58 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Next TF update may break linux plugins

Is this just Team Fortress 2 or OrangeBox + CS:S?

Thanks,
Kyle.

On Tue, Oct 23, 2012 at 5:27 PM, Fletcher Dunn
<[email protected]>wrote:

> A word of warning concerning the next TF update.  Many of the Linux 
> binaries for the dedicated server will be renamed.
>
> For example:
>
> bin/datacache_srv.so
> bin/dedicated_srv.so
> bin/engine_srv.so
> bin/libtier0_srv.so
> bin/libvstdlib_srv.so
> bin/materialsystem_srv.so
> bin/replay_srv.so
> bin/scenefilecache_srv.so
> bin/shaderapiempty_srv.so
> bin/soundemittersystem_srv.so
> bin/studiorender_srv.so
> bin/vphysics_srv.so
> tf/bin/server_srv.so
>
> If you have any scripts or plugins that depend on particular 
> filenames, this could break them.
>
> Also, the update will contain a large number of changes to low level 
> libraries such as tier0_srv.so.
>
> The most recent TF beta was shipped with the renamed binaries and with 
> these changes and can be used to test any scripts or plugins.
>
> We highly recommend that plugin developers test their plugins against 
> the current TF beta.
>
> Thank you,
> Fletch
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