Didn't Fletcher say there are many changes to tier0 and other low level libraries though?
On Wednesday, October 24, 2012, Tony Paloma wrote: > We have to rename the binaries to avoid name collisions with the Linux > client, but on your dedicated server you should be able to symlink the old > names to the new binaries to allow old plugins to continue to work. > > -----Original Message----- > From: [email protected] <javascript:;> [mailto: > [email protected] <javascript:;>] On Behalf Of > Robert Paulson > Sent: Tuesday, October 23, 2012 6:51 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Next OrangeBox update may break linux plugins > > Does this mean all Valve Server Plugins will need to be recompiled since > they all require tier0/memdbgon.h? > > On Tue, Oct 23, 2012 at 6:26 PM, Fletcher Dunn < > [email protected] <javascript:;>> wrote: > > [Corrected subject line] > > Yes, it will affect all orange box games. > > > > Regarding symbols: We'll publish the same level of symbol info that > we've published previously. We shipped a change to strip them in the > current TF beta; we'll revert that. > > > > -----Original Message----- > > From: [email protected] <javascript:;> > > [mailto:[email protected] <javascript:;>] On > Behalf Of Kyle > > Sanderson > > Sent: Tuesday, October 23, 2012 5:58 PM > > To: Half-Life dedicated Linux server mailing list > > Subject: Re: [hlds_linux] Next TF update may break linux plugins > > > > Is this just Team Fortress 2 or OrangeBox + CS:S? > > > > Thanks, > > Kyle. > > > > On Tue, Oct 23, 2012 at 5:27 PM, Fletcher Dunn > > <[email protected] <javascript:;>>wrote: > > > >> A word of warning concerning the next TF update. Many of the Linux > >> binaries for the dedicated server will be renamed. > >> > >> For example: > >> > >> bin/datacache_srv.so > >> bin/dedicated_srv.so > >> bin/engine_srv.so > >> bin/libtier0_srv.so > >> bin/libvstdlib_srv.so > >> bin/materialsystem_srv.so > >> bin/replay_srv.so > >> bin/scenefilecache_srv.so > >> bin/shaderapiempty_srv.so > >> bin/soundemittersystem_srv.so > >> bin/studiorender_srv.so > >> bin/vphysics_srv.so > >> tf/bin/server_srv.so > >> > >> If you have any scripts or plugins that depend on particular > >> filenames, this could break them. > >> > >> Also, the update will contain a large number of changes to low level > >> libraries such as tier0_srv.so. > >> > >> The most recent TF beta was shipped with the renamed binaries and > >> with these changes and can be used to test any scripts or plugins. > >> > >> We highly recommend that plugin developers test their plugins against > >> the current TF beta. > >> > >> Thank you, > >> Fletch > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- Kind regards, Saul Rennison _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

