Shouldn't you bind each srcds instance to its own core if you are running more than 1 server on a box?
On Thu, Nov 1, 2012 at 3:07 PM, ics <i...@ics-base.net> wrote: > Htop shows one server process having 2 threads that each chew 20-60% of > cpu at the same time on a single server. This causes a peak that makes the > server lag due to it eating it's own cpu out. I'm assuming this is the > cause for everyone else too who is seeing lag. *This only affects one > gameserver of mine and the more cores you have, the less you will notice it. > * Most of my servers are fine, no lagging but this one does peak randomly. > > -ics > > 1.11.2012 14:48, Essay Tew Phaun kirjoitti: > > Let me also say that this doesn't just appear to be network lag only. >> Something else seems to be going on. >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux