Any idea if the crashing is more frequent with a certain plugin? Any chance at a list?
Thanks, Kyle. On Sun, Nov 11, 2012 at 2:29 PM, Doctor McKay <[email protected]> wrote: > It's up-to-date. > > > > Dr. McKay > http://www.doctormckay.com > > -----Original Message----- From: Cameron Munroe > Sent: Sunday, November 11, 2012 5:22 PM > > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Traceray Crash > > > > Have you updated steam? "./steam" > > On , Doctor McKay wrote: > > >> Okay, so I'm apparently the only person that this crash is happening to. > I > >> ran -verify_all on my server and it downloaded some files, but that >> > didn't > >> fix the crash. >> >> The only thing I can figure is the server >> > box itself, but it's running a > >> 32-bit version of CentOS 6, which I >> > know for a fact is working as someone I > >> personally know is running >> > the exact same setup. > >> >> Can anyone think of why on earth my servers >> > would be crashing here when > >> nobody else is? >> >> Dr. McKay >> >> http://www.doctormckay.com [2] > >> >> -----Original Message----- From: >> > Asher Baker > >> Sent: Sunday, November 04, 2012 10:28 PM >> To: Half-Life >> > dedicated Linux server mailing list > >> Subject: Re: [hlds_linux] Traceray >> > Crash > >> >> That list is actually just the ones before the Halloween >> > update, as > >> the Halloween update changed the binary name. >> >> See >> >> http://crash.limetech.org/**related.php?symbol=engine_srv.** > so%21CEngineTrace%3A%**3AClipRayToVPhysics%28Ray_t+** > const%26%2C+unsigned+int%2C+**ICollideable%2A%2C+studiohdr_** > t%2A%2C+CGameTrace%2A%29+%2B+**0xe9<http://crash.limetech.org/related.php?symbol=engine_srv.so%21CEngineTrace%3A%3AClipRayToVPhysics%28Ray_t+const%26%2C+unsigned+int%2C+ICollideable%2A%2C+studiohdr_t%2A%2C+CGameTrace%2A%29+%2B+0xe9> > [4] > >> for ones post-Halloween. >> >> On Mon, Nov 5, 2012 at 3:21 AM, Dr. >> > McKay <[email protected]> wrote: > >> >> I'm not sure if this is >>> >> already known or not, but I didn't see it anywhere in the mailing lists > and it hasn't been fixed yet. There appears to be a problem in the > physics code in TF2 regarding tracerays, as the server crashes sometimes > when they're used. See also: http://goo.gl/sSfdk [1] I've had to disable > most of the plugins on my server to get it to stop crashing. It's not a > plugin issue, but rather an issue with plugins calling code built into > the game that is now buggy. This started after the Halloween update. Dr. > McKay http://www.doctormckay.com [2] > ______________________________**_________________ To unsubscribe, edit > your list preferences, or view the list archives, please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>[3] > >> >> > ______________________________**_________________ >> To unsubscribe, >> > edit your list preferences, or view the list archives, > >> please >> > visit: > >> >> >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>[3] > > >> ______________________________**_________________ >> To unsubscribe, >> > edit your list preferences, or view the list archives, please visit: > >> >> >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > [3] > > -- > > -- Cameron > Munroe > > http://www.cameronmunroe.com/ > http://www.gaming-servers.net/ > http://www.munroenet.com/ > > > > Links: > ------ > [1] http://goo.gl/sSfdk > [2] > http://www.doctormckay.com > [3] > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > [4] > http://crash.limetech.org/**related.php?symbol=engine_srv.** > so%21CEngineTrace%3A%**3AClipRayToVPhysics%28Ray_t+** > const%26%2C+unsigned+int%2C+**ICollideable%2A%2C+studiohdr_** > t%2A%2C+CGameTrace%2A%29+%2B+**0xe9<http://crash.limetech.org/related.php?symbol=engine_srv.so%21CEngineTrace%3A%3AClipRayToVPhysics%28Ray_t+const%26%2C+unsigned+int%2C+ICollideable%2A%2C+studiohdr_t%2A%2C+CGameTrace%2A%29+%2B+0xe9> > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

