Do you have an ETA on the update?
> From: [email protected]
> To: [email protected]
> Date: Tue, 20 Nov 2012 16:14:13 +0000
> Subject: Re: [hlds_linux] Servers still getting stuck, freezing, 100% CPU.
>
> Yes, that sounds like a different problem entirely.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Daniel
> Barreiro
> Sent: Tuesday, November 20, 2012 7:41 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Servers still getting stuck, freezing, 100% CPU.
>
> I run multiple servers with no bots, not even replay and it happens on a
> regular basis.
>
> It mainly happens on my Gamemode server (which happens to be windows).
> Might be a plugin causing it though.
>
> My trade server (linux) has this problem sometimes, and it has no bots.
>
>
> On Tue, Nov 20, 2012 at 3:52 AM, Russell Smith
> <[email protected]>wrote:
>
> > If it's a pathfinding issue wouldn't that require bots to be on the
> > server to trigger it? My PvP server has no bots present, besides the
> > replay bot.
> >
> >
> > On 11/19/2012 1:38 PM, Fletcher Dunn wrote:
> >
> >> It's some pathfinding code that is not specific to any particular
> >> game mode. However, it could be invoked in a way that only happens
> >> (or happens with much greater frequency) in MvM. The server I am
> >> investigating was one of our MvM servers, and several of our MvM
> >> servers seem to be stuck with this problem. So although there's no
> >> guarantee, I think it seems likely that it's the same problem.
> >>
> >> -----Original Message-----
> >> From:
> >> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>[mailto:
> >> hlds_linux-bounces@**list.valvesoftware.com<[email protected]
> >> alvesoftware.com>]
> >> On Behalf Of Russell Smith
> >> Sent: Monday, November 19, 2012 11:34 AM
> >> To: Half-Life dedicated Linux server mailing list
> >> Subject: Re: [hlds_linux] Servers still getting stuck, freezing, 100% CPU.
> >>
> >> Thanks for the update Fletcher.
> >>
> >> Is this issue you reproduced game mode specific? Some people are
> >> only seeing this on MvM servers, but I have seen it happen once
> >> recently on one of my PvP servers as well.
> >>
> >> On 19.11.2012 10:53, Fletcher Dunn wrote:
> >>
> >>> Just a note to acknowledge this issue.
> >>>
> >>> I believe that I have reproduced it. (At least, I have reproduced a
> >>> very similar issue. Server enters an infinite loop, ceases ticking,
> >>> doesn't respond to rcon, etc). I'm working on understanding the
> >>> cause now and hopefully will have an update for you soon when it
> >>> will be fixed.
> >>>
> >>> -----Original Message-----
> >>> From:
> >>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-bounces@list.
> >>> valvesoftware.com>
> >>> [mailto:hlds_linux-bounces@**list.valvesoftware.com<hlds_linux-bounc
> >>> [email protected]>]
> >>> On Behalf Of 1nsane
> >>> Sent: Saturday, November 17, 2012 7:39 AM
> >>> To: Half-Life dedicated Linux server mailing list
> >>> Subject: Re: [hlds_linux] Servers still getting stuck, freezing,
> >>> 100% CPU.
> >>>
> >>> I can confirm I am having this issue too.
> >>>
> >>>
> >>> On Sat, Nov 17, 2012 at 9:47 AM, Sampson Rogers
> >>> <[email protected]>**wrote:
> >>>
> >>> Seems this issue remains. I'm having to restart roughly 2 or 3
> >>>> servers a week due to this.
> >>>>
> >>>> http://i.imgur.com/9qWYK.jpg?1
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