Then I wonder how and why they become stale.

On Fri, Nov 30, 2012 at 4:31 PM, ics <[email protected]> wrote:
> Those ain files are for npc's only. In CS Source, hostages used those ain
> nodes in the past but then came .nav files and bots and npc's use them these
> days. They are unused in TF2 as far as i know.
>
> -ics
>
> 30.11.2012 14:17, Erik-jan Riemers kirjoitti:
>
>> I do think that the .nav files are navigation for the bots.
>>
>>
>> 2012/11/30 Rudy Bleeker <[email protected]>
>>
>>> On Fri, Nov 30, 2012 at 12:12 PM, Erik-jan Riemers <[email protected]>
>>> wrote:
>>>>
>>>> I've seen this always with updates. Strange things also happen to your
>>>> server if you copy the .ain file to another server (like random object
>>>> ingame by players.. yes that strange)
>>>
>>> That's strange indeed, because a little research online learned me
>>> that the files contain the navigation data for bots
>>> (http://www.fileinfo.com/extension/ain). So they shouldn't affect
>>> players at all.
>>>
>>>> But besides that, its just a error that i ignore ;p
>>>
>>> Me too, but I thought I'd finally ask to see if I was the only one
>>> having this issue. Glad to hear I'm not :-)
>>>
>>> --
>>> Idleness is not doing nothing. Idleness is being free to do anything.
>>>    - Floyd Dell
>>>
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>
>
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-- 
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

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