Can you add the following headers:
Expires: Mon, 26 Jul 1997 05:00:00 GMT
Pragma: no-cache
Cache-Control: post-check=0, pre-check=0
Cache-Control: no-store, no-cache, must-revalidate
On 1/21/2013 5:34 PM, DontWannaName! wrote:
It has no cache, which I changed to today. Yet I go ingame and it is
still cached.
Connection: close[CRLF]
User-Agent: Web-sniffer/1.0.44 (+http://web-sniffer.net/)[CRLF]
Accept-Encoding: gzip[CRLF]
Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8[CRLF]
Accept-Language: en-US,en;q=0.5[CRLF]
Accept-Charset: ISO-8859-1,UTF-8;q=0.7,*;q=0.7[CRLF]
Cache-Control: no-cache[CRLF]
Referer: http://web-sniffer.net/[CRLF][CRLF]
Image has Cache-Control:no-store, no-cache, must-revalidate, max-age=0
On Mon, Jan 21, 2013 at 5:26 PM, Carl <[email protected]> wrote:
What are the caching settings on the url that is served?
Could you dump the http headers from the url in question?
On 1/21/2013 2:55 PM, DontWannaName! wrote:
No the URL has been the same. I simply update a png within the HTML. I
even turned off server side caching. I bet if I changed the source file it
would just refresh the cache then I'd have to do it next time.
I like to update my motd a lot.
Sent from my iPhone 5
On Jan 21, 2013, at 2:18 PM, [email protected] wrote:
Did you change the url in the motd.txt of changed the physical page?
On , DontWannaName! wrote:
F5 is not a fix for casual players...
Sent from my iPhone 5
On Jan 21, 2013, at 2:18 PM, Steven Haigh
<[email protected]> wrote:
On 22/01/2013 9:09 AM, DontWannaName!
wrote:
For some reason my motd keeps getting cached ingame. I
have changed it yet it loads the cached version in the browser. There's
obviously no F5 ingame and I want clients to see the new version. The
URL shows correctly out of game. Is this some setting in WebKit?
Yeah. Valve seem to break the MOTD code every few releases.... Good QA
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