Steam's HTTP stuff is very agressive about caching, if those headers
weren't there originally, it may be a while before it even decides to
revalidate.

On Tue, Jan 22, 2013 at 1:43 AM, Carl <[email protected]> wrote:
> Can you add the following headers:
>
> Expires: Mon, 26 Jul 1997 05:00:00 GMT
> Pragma: no-cache
> Cache-Control: post-check=0, pre-check=0
> Cache-Control: no-store, no-cache, must-revalidate
>
>
>
>
> On 1/21/2013 5:34 PM, DontWannaName! wrote:
>>
>> It has no cache, which I changed to today. Yet I go ingame and it is
>> still cached.
>>
>>
>> Connection: close[CRLF]
>> User-Agent: Web-sniffer/1.0.44 (+http://web-sniffer.net/)[CRLF]
>> Accept-Encoding: gzip[CRLF]
>> Accept:
>> text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8[CRLF]
>> Accept-Language: en-US,en;q=0.5[CRLF]
>> Accept-Charset: ISO-8859-1,UTF-8;q=0.7,*;q=0.7[CRLF]
>> Cache-Control: no-cache[CRLF]
>> Referer: http://web-sniffer.net/[CRLF][CRLF]
>>
>> Image has Cache-Control:no-store, no-cache, must-revalidate, max-age=0
>>
>>
>>
>> On Mon, Jan 21, 2013 at 5:26 PM, Carl <[email protected]> wrote:
>>
>>> What are the caching settings on the url that is served?
>>>
>>> Could you dump the http headers from the url in question?
>>>
>>>
>>> On 1/21/2013 2:55 PM, DontWannaName! wrote:
>>>
>>>> No the URL has been the same. I simply update a png within the HTML. I
>>>> even turned off server side caching. I bet if I changed the source file
>>>> it
>>>> would just refresh the cache then I'd have to do it next time.
>>>>
>>>> I like to update my motd a lot.
>>>>
>>>> Sent from my iPhone 5
>>>>
>>>> On Jan 21, 2013, at 2:18 PM, [email protected] wrote:
>>>>
>>>>
>>>>> Did you change the url in the motd.txt of changed the physical page?
>>>>>
>>>>>
>>>>> On , DontWannaName! wrote:
>>>>>
>>>>>   F5 is not a fix for casual players...
>>>>>>
>>>>>> Sent from my iPhone 5
>>>>>>
>>>>>> On Jan 21, 2013, at 2:18 PM, Steven Haigh
>>>>>>
>>>>> <[email protected]> wrote:
>>>>>
>>>>>> On 22/01/2013 9:09 AM, DontWannaName!
>>>>>> wrote:
>>>>>> For some reason my motd keeps getting cached ingame. I
>>>>>>>
>>>>>>> have changed it yet it loads the cached version in the browser.
>>>>>>> There's
>>>>>
>>>>> obviously no F5 ingame and I want clients to see the new version. The
>>>>> URL shows correctly out of game. Is this some setting in WebKit?
>>>>> Yeah. Valve seem to break the MOTD code every few releases.... Good QA
>>>>> ;) ______________________________**_________________ To unsubscribe,
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