Google for the command cp -sr It create normal copies from your master server, but all files are symlinked. If you need files like server.cfg .. you can copy first a prepared files with the same directory structure as the normal server. It is easier to post some exmples, I can,t. Posting from a smartphone. Am 20.02.2013 23:55 schrieb "Asher Baker" <[email protected]>:
> You don't need to use mm_pluginsfile or have separate SM binaries, > just using sm_basepath to load distinct SM "content" and sharing the > binaries (as you are with MM:S anyway) will work just fine (just make > sure you keep them in-sync version wise). > > On Wed, Feb 20, 2013 at 10:01 PM, Yun Huang Yong <[email protected]> > wrote: > > I solve this by doing: > > > > ./srcds_run +ip ${IP} -game tf +exec autoexec_${SERVER}.cfg > +mm_pluginsfile > > addons/metamod/metaplugins_${SERVER}.ini +sm_basepath > > addons/sourcemod_${SERVER} +map $map > > > > Fake autoexec per server by forcing it to +exec at startup. > > autoexec_<server>.cfg sets sv_logsdir to logs_<server> > > +mm_pluginsfile contains addons/sourcemod_<server>/bin/sourcemod_mm > > +sm_basepath gives each server its own addons/sourcemod_<server> dir > > > > Shared configs from SM plugins that end up in cfg/sourcemod/ can be a > minor > > problem. > > > > Overall it works well enough IME. Better than having N copies of the > game! > > > > I've seen some folks use union filesystems to achieve a similar outcome. > > > > > > On 21/02/2013 8:28 AM, Ross Bemrose wrote: > >> > >> TF2 already has the +servercfgfile option to change the server's config > >> file, just not its autoexec.cfg. > >> > >> Running from a single install isn't recommended because they share the > >> logs and cfg directories. cfg is still an issue because map-specific > >> configs and SourceMod plugin configs are stored there. > >> > >> On 2/20/2013 4:19 PM, Steven Haigh wrote: > >>> > >>> Hi guys, > >>> > >>> I'm wondering if SteamPipe will have the ability to have a single > >>> install of TF2 run multiple servers just by specifying a different > >>> config file? > >>> > >>> At the moment, the only way I've managed to stop hlds tripping over > >>> itself is to have a complete install per server instance - but this is > >>> highly inefficient.... > >>> > >>> Something like: > >>> ./hlds --config ~/configs/server-1.cfg > >>> ./hlds --config ~/configs/server-2.cfg > >>> > >>> This would make running multiple servers on the same system *MUCH* > >>> more admin friendly.... Especially if they updated automatically > >>> without tripping over themselves.... > >>> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

