Yeah, I get that 'steam' is an old part of the HldsUpdateTool. I was trying to rubber duck the problem and point out this should probably call steamcmd.sh, instead of the legacy steam binary.

Also, thanks Doctor for your awesome auto_steam_update plugin :)

On 02/21/2013 05:29 PM, Doctor McKay wrote:
'steam' is the name of the old HldsUpdateTool binary. I'm going to assume
that SteamCMD autoupdate functionality hasn't been implemented yet.


Doctor McKay
http://www.doctormckay.com
[email protected]


On Thu, Feb 21, 2013 at 5:11 PM, Eric G. Wolfe <[email protected]>wrote:

In trying out SteamCMD with the Team Fortress 2 Beta, a clean install
seems to be missing something which would allow auto-update to function
correctly.  Perhaps I am missing something obvious, or doing something
wrong.  So I'll document my setup to reproduce.

I restarted the TF2 Beta server after the update was shipped last night
via `_restart` on the console.  It shuts down the server, but just comes
back up saying "Master Server Requesting Restart", and never actually
updating the server.  Isn't the dedicated server supposed to auto-update
via steamcmd, or is auto-update not implemented?  I blew away the whole
install and re-installed from scratch to see if I could reproduce the
problem.

# adduser steamcmd
$ su - steamcmd
$ mkdir ~/bin
$ wget 
http://media.steampowered.com/**client/steamcmd_linux.tar.gz<http://media.steampowered.com/client/steamcmd_linux.tar.gz>
$ cd ~/bin && tar zxvf ../steamcmd_linux.tar.gz
$ bash -l
$ steamcmd.sh +login anonymous +app_update 229830 validate +quit
$ $GAME_DIR/srcds_run -autoupdate ...

So here might be relevant output from when the TF2 Beta server is started

Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
WARNING: Failed to locate steam binary.
WARNING: Could not locate steam binary:, ignoring.

Which is from Line #300 of srcds_run, and clearly shows `which steam`.
  Now, I don't know if this should be looking for `steamcmd.sh`, `steam.sh`,
or the old `steam` binary which hldsupdatetool downloads.  Running `find
-type f -iname "steam"` returns nothing in this cleanly installed steamcmd
managed home directory.

If a `steam` binary is needed, which I expect provides auto-update
functionality.  Why hasn't steamcmd downloaded that `steam` binary and put
it into this managed directory?  If that is not the case, where did I go
wrong?

--
Eric G. Wolfe
Senior Linux Administrator,
IT Infrastructure Systems
------------------------------**--------
Marshall University Computing Services
Drinko Library 428-K
One John Marshall Dr.
Huntington, WV 25755
Phone: 304.942.3970
Email: [email protected]

You will be recognized and honored as a community leader.


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