https://github.com/koraktor/steam-condenser been using that for php for
years, query the server and then the webapi with it. Always is spot on,
optional updates is something you cannot but i assume most people daily
restart there servers anyways.


2013/3/11 Sebastian Staudt <[email protected]>

> Maybe parsing the version information from the `status` output via RCON is
> more reliable.
>
>
> 2013/3/11 Jesse Molina <[email protected]>
>
> >
> > On this subject, is there any way to determine the local version of the
> > installed srcds server?  I find the steam.inf files are unreliable and
> only
> > TF2 has the current client/server version in it that I could compare
> > against the WebAPI.
> >
> > Is there a better way of determining when srcds servers should be updated
> > other than the WebAPI?  I looked into Steam Condenser this weekend but
> > really didn't see anything interesting.
> >
> > Advice from anyone who has already automated this this would be
> > appreciated.
> >
> >
> >
> >
> > Adrian x wrote:
> >
> >> Unfortunately, that stops me is the fact I have no way of checking
> >> whether a new update came out and download the exact number. Although
> >> api provides "ISteamApps / UpToDateCheck" which is the ability to check
> >> the current version of the game engine required, but will not let me in
> >> any way to check whether it was updated game engine.
> >>
> >>
> > --
> > # Jesse Molina
> > # Mail = [email protected]
> > # Cell = 1-602-323-7608
> >
> >
> >
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